gdle/Source/ObjectIDGen.h
2018-03-29 17:01:57 -04:00

25 lines
322 B
C++

#pragma once
enum eGUIDClass {
ePresetGUID = 0,
ePlayerGUID = 1,
// eStaticGUID = 2,
eDynamicGUID = 3,
// eItemGUID = 4
};
class CObjectIDGenerator
{
public:
CObjectIDGenerator();
~CObjectIDGenerator();
void LoadState();
DWORD GenerateGUID(eGUIDClass guidClass);
protected:
DWORD m_dwHintDynamicGUID;
};