mirror of
https://github.com/HerculesWS/Hercules
synced 2026-08-15 12:23:13 -04:00
1172 lines
39 KiB
C
1172 lines
39 KiB
C
/**
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* This file is part of Hercules.
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* http://herc.ws - http://github.com/HerculesWS/Hercules
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*
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* Copyright (C) 2012-2026 Hercules Dev Team
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* Copyright (C) Athena Dev Teams
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*
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* Hercules is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAP_SCRIPT_H
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#define MAP_SCRIPT_H
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#include "map/map.h" //EVENT_NAME_LENGTH
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#include "common/hercules.h"
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#include "common/db.h"
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#include "common/mmo.h" // struct item
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#include "common/strlib.h" //StringBuf
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#include <errno.h>
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#include <setjmp.h>
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/**
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* Declarations
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**/
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struct Sql; // common/sql.h
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struct eri;
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struct item_data;
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/**
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* Defines
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**/
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// TODO: Remove temporary code
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#define ENABLE_CASE_CHECK
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#define get_script_source(source) ((source) ? (source) : "Unknown (Possibly source or variables stored in database")
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#define DeprecationCaseWarning(func, bad, good, where) ShowError("%s: detected possible use of wrong case in a script. Found '%s', probably meant to be '%s' (in '%s').\n", (func), (bad), (good), get_script_source(where))
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#define DeprecationWarning(p) disp_warning_message("This command is deprecated and it will be removed in a future update. Please see the script documentation for an alternative.\n", (p))
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#define NUM_WHISPER_VAR 10
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/// Maximum amount of elements in script arrays
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#define SCRIPT_MAX_ARRAYSIZE (INT_MAX - 1)
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#define SCRIPT_BLOCK_SIZE 512
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// Using a prime number for SCRIPT_HASH_SIZE should give better distributions
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#define SCRIPT_HASH_SIZE 1021
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// Specifies which string hashing method to use
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//#define SCRIPT_HASH_DJB2
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//#define SCRIPT_HASH_SDBM
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#define SCRIPT_HASH_ELF
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#define SCRIPT_EQUIP_TABLE_SIZE 20
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#define MAX_MENU_OPTIONS 0xFF
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#define MAX_MENU_LENGTH 0x800
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//#define SCRIPT_DEBUG_DISP
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//#define SCRIPT_DEBUG_DISASM
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//#define SCRIPT_DEBUG_HASH
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//#define SCRIPT_DEBUG_DUMP_STACK
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///////////////////////////////////////////////////////////////////////////////
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//## TODO possible enhancements: [FlavioJS]
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// - 'callfunc' supporting labels in the current npc "::LabelName"
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// - 'callfunc' supporting labels in other npcs "NpcName::LabelName"
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// - 'function FuncName;' function declarations reverting to global functions
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// if local label isn't found
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// - join callfunc and callsub's functionality
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// - remove dynamic allocation in add_word()
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// - remove GETVALUE / SETVALUE
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// - clean up the set_reg / set_val / setd_sub mess
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// - detect invalid label references at parse-time
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//
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// struct script_state* st;
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//
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/// Returns the script_data at the target index
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#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) )
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/// Returns if the stack contains data at the target index
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#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) )
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/// Returns the index of the last data in the stack
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#define script_lastdata(st) ( (st)->end - (st)->start - 1 )
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/// Pushes an int into the stack
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#define script_pushint(st,val) (script->push_val((st)->stack, C_INT, (val),NULL))
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/// Pushes a string into the stack (script engine frees it automatically)
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#define script_pushstr(st,val) (script->push_str((st)->stack, (val)))
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/// Pushes a copy of a string into the stack
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#define script_pushstrcopy(st,val) (script->push_str((st)->stack, aStrdup(val)))
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/// Pushes a constant string into the stack (must never change or be freed)
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#define script_pushconststr(st,val) (script->push_conststr((st)->stack, (val)))
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/// Pushes a nil into the stack
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#define script_pushnil(st) (script->push_val((st)->stack, C_NOP, 0,NULL))
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/// Pushes a copy of the data in the target index
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#define script_pushcopy(st,i) (script->push_copy((st)->stack, (st)->start + (i)))
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#define script_isstring(st,i) data_isstring(script_getdata((st),(i)))
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#define script_isint(st,i) data_isint(script_getdata((st),(i)))
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#define script_isstringtype(st,i) data_isstring(script->get_val((st), script_getdata((st),(i))))
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#define script_isinttype(st,i) data_isint(script->get_val((st), script_getdata((st),(i))))
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#define script_getnum(st,val) (script->conv_num((st), script_getdata((st),(val))))
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#define script_getstr(st,val) (script->conv_str((st), script_getdata((st),(val))))
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#define script_getref(st,val) ( script_getdata((st),(val))->ref )
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// Note: "top" functions/defines use indexes relative to the top of the stack
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// -1 is the index of the data at the top
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/// Returns the script_data at the target index relative to the top of the stack
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#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) )
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/// Pushes a copy of the data in the target index relative to the top of the stack
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#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i))
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/// Removes the range of values [start,end[ relative to the top of the stack
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#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) )
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//
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// struct script_data* data;
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//
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/// Returns if the script data is a string
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#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR )
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/// Returns if the script data is an int
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#define data_isint(data) ( (data)->type == C_INT )
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/// Returns if the script data is a reference
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#define data_isreference(data) ( (data)->type == C_NAME )
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/// Returns if the script data is a label
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#define data_islabel(data) ( (data)->type == C_POS )
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/// Returns if the script data is an internal script function label
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#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS )
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/// Returns if this is a reference to a constant
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#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT )
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/// Returns if this a reference to a param
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#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM )
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/// Returns if this a reference to a variable
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#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME )
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/// Returns the unique id of the reference (id and index)
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#define reference_getuid(data) ( (data)->u.num )
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/// Returns the id of the reference
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#define reference_getid(data) ( (int32)(int64)(reference_getuid(data) & 0xFFFFFFFF) )
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/// Returns the array index of the reference
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#define reference_getindex(data) ( (uint32)(int64)((reference_getuid(data) >> 32) & 0xFFFFFFFF) )
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/// Returns the name of the reference
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#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str )
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/// Returns the linked list of uid-value pairs of the reference (can be NULL)
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#define reference_getref(data) ( (data)->ref )
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/// Returns the value of the constant
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#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val )
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/// Returns the type of param
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#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val )
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/// Composes the uid of a reference from the id and the index
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#define reference_uid(id,idx) ( (int64) ((uint64)(id) & 0xFFFFFFFF) | ((uint64)(idx) << 32) )
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/// Checks whether two references point to the same variable (or array)
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#define is_same_reference(data1, data2) \
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( reference_getid(data1) == reference_getid(data2) \
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&& ( (data1->ref == data2->ref && data1->ref == NULL) \
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|| (data1->ref != NULL && data2->ref != NULL && data1->ref->vars == data2->ref->vars \
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) ) )
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#define script_getvarid(var) ( (int32)(int64)(var & 0xFFFFFFFF) )
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#define script_getvaridx(var) ( (uint32)(int64)((var >> 32) & 0xFFFFFFFF) )
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#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'')
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#define is_int_variable(name) ( (name)[strlen(name) - 1] != '$' )
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#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' )
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#define BUILDIN(x) bool buildin_ ## x (struct script_state* st)
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#define get_buildin_name(st) ( script->get_str((int)(script_getdata((st), 0)->u.num)) )
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#define script_fetch(st, n, t) do { \
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if( script_hasdata((st),(n)) ) \
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(t)=script_getnum((st),(n)); \
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else \
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(t) = 0; \
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} while(0)
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/**
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* Enumerations
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**/
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typedef enum c_op {
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C_NOP, // end of script/no value (nil)
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C_POS,
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C_INT, // number
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C_PARAM, // parameter variable (see pc_readparam/pc_setparam)
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C_FUNC, // buildin function call
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C_STR, // string (free'd automatically)
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C_CONSTSTR, // string (not free'd)
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C_ARG, // start of argument list
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C_NAME,
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C_EOL, // end of line (extra stack values are cleared)
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C_RETINFO,
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C_USERFUNC, // internal script function
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C_USERFUNC_POS, // internal script function label
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C_REF, // the next call to c_op2 should push back a ref to the left operand
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C_LSTR, //Language Str (struct script_code_str)
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// operators
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C_OP3_JNZ, // a ? b : c (jnz)
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C_OP3_JMP, // a ? b : c (jmp)
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C_LOR, // a || b
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C_LAND, // a && b
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C_LE, // a <= b
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C_LT, // a < b
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C_GE, // a >= b
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C_GT, // a > b
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C_EQ, // a == b
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C_NE, // a != b
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C_XOR, // a ^ b
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C_OR, // a | b
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C_AND, // a & b
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C_ADD, // a + b
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C_SUB, // a - b
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C_MUL, // a * b
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C_DIV, // a / b
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C_MOD, // a % b
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C_NEG, // - a
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C_LNOT, // ! a
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C_NOT, // ~ a
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C_R_SHIFT, // a >> b
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C_L_SHIFT, // a << b
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C_ADD_POST, // a++
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C_SUB_POST, // a--
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C_ADD_PRE, // ++a
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C_SUB_PRE, // --a
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C_RE_EQ, // ~=
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C_RE_NE, // ~!
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C_POW, // **
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} c_op;
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/// Script queue options
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enum ScriptQueueOptions {
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SQO_NONE, ///< No options set
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SQO_ONLOGOUT, ///< Execute event on logout
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SQO_ONDEATH, ///< Execute event on death
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SQO_ONMAPCHANGE, ///< Execute event on map change
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SQO_MAX,
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};
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enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
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enum script_parse_options {
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SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
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SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
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SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
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};
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enum { LABEL_NEXTLINE=1,LABEL_START };
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// for advanced scripting support ( nested if, switch, while, for, do-while, function, etc )
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// [Eoe / jA 1080, 1081, 1094, 1164]
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enum curly_type {
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TYPE_NULL = 0,
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TYPE_IF,
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TYPE_SWITCH,
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TYPE_WHILE,
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TYPE_FOR,
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TYPE_DO,
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TYPE_USERFUNC,
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TYPE_ARGLIST // function argument list
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};
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enum e_arglist {
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ARGLIST_UNDEFINED = 0,
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ARGLIST_NO_PAREN = 1,
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ARGLIST_PAREN = 2,
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};
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/*==========================================
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* (Only those needed) local declaration prototype
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* - those could be used server-wide so that the scans are done once during processing and never again,
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* - doing so would also improve map zone processing and storage [Ind]
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*------------------------------------------*/
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enum {
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MF_NOMEMO, //0
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MF_NOTELEPORT,
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MF_NOSAVE,
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MF_NOBRANCH,
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MF_NOPENALTY,
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MF_NOZENYPENALTY,
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MF_PVP,
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MF_PVP_NOPARTY,
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MF_PVP_NOGUILD,
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MF_GVG,
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MF_GVG_NOPARTY, //10
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MF_NOTRADE,
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MF_NOSKILL,
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MF_NOWARP,
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MF_PARTYLOCK,
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MF_NOICEWALL,
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MF_SNOW,
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MF_FOG,
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MF_SAKURA,
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MF_LEAVES,
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/* 21 - 22 free */
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MF_CLOUDS = 23,
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MF_CLOUDS2,
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MF_FIREWORKS,
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MF_GVG_CASTLE,
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MF_GVG_DUNGEON,
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MF_NIGHTENABLED,
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MF_NOBASEEXP,
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MF_NOJOBEXP, //30
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MF_NOMOBLOOT,
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MF_NOMVPLOOT,
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MF_NORETURN,
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MF_NOWARPTO,
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MF_NIGHTMAREDROP,
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MF_ZONE,
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MF_NOCOMMAND,
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MF_NODROP,
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MF_JEXP,
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MF_BEXP, //40
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MF_NOVENDING,
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MF_LOADEVENT,
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MF_NOCHAT,
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MF_NOEXPPENALTY,
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MF_GUILDLOCK,
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MF_TOWN,
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MF_AUTOTRADE,
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MF_ALLOWKS,
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MF_MONSTER_NOTELEPORT,
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MF_PVP_NOCALCRANK, //50
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MF_BATTLEGROUND,
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MF_RESET,
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MF_NOTOMB,
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MF_NOCASHSHOP,
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MF_NOAUTOLOOT,
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MF_NOVIEWID,
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MF_PAIRSHIP_STARTABLE,
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MF_PAIRSHIP_ENDABLE,
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MF_NOSTORAGE,
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MF_NOGSTORAGE,
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MF_NOPET,
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MF_NOMAPCHANNELAUTOJOIN,
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MF_NOKNOCKBACK,
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MF_SRC4INSTANCE,
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MF_CVC,
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MF_SPECIALPOPUP,
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MF_NOSENDMAIL,
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};
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enum navigation_mode {
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NAV_MODE_ALL = 0,
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NAV_MODE_MAP = 1,
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NAV_MODE_NPC = 2,
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NAV_MODE_MOB = 3,
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/**
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* 4 is in client accepted range but it is not implemented
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* So also marking it as "MAX" so we prevent code from sending bad values.
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*/
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NAV_MODE_UNKNOWN = 4,
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NAV_MODE_MAX = 4,
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};
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enum navigation_service {
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NAV_NONE = 0,
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NAV_AIRSHIP_ONLY = 1,
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NAV_SCROLL_ONLY = 10,
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NAV_AIRSHIP_AND_SCROLL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY, //11
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NAV_KAFRA_ONLY = 100,
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NAV_KAFRA_AND_AIRSHIP = NAV_KAFRA_ONLY + NAV_AIRSHIP_ONLY, // 101
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NAV_KAFRA_AND_SCROLL = NAV_KAFRA_ONLY + NAV_SCROLL_ONLY, // 110
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NAV_ALL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY + NAV_KAFRA_ONLY, // 111-255
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/** Special value that simply opens the window with a $$DB search instead of a real navigation */
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NAV_WINDOW_SEARCH = -222,
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};
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/**
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* Unit Types for script handling.
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*/
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enum script_unit_types {
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UNIT_PC = 0,
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UNIT_NPC,
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UNIT_PET,
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UNIT_MOB,
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UNIT_HOM,
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UNIT_MER,
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UNIT_ELEM,
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};
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/**
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* Unit Data Types for script handling.
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*/
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enum script_unit_data_types {
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UDT_TYPE = 0,
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UDT_SIZE,
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UDT_LEVEL,
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UDT_HP,
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UDT_MAXHP,
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UDT_SP,
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UDT_MAXSP,
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UDT_MASTERAID,
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UDT_MASTERCID,
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UDT_MAPIDXY,
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UDT_WALKTOXY,
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UDT_SPEED,
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UDT_MODE,
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UDT_AI,
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UDT_SCOPTION,
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UDT_SEX,
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UDT_CLASS,
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UDT_HAIRSTYLE,
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UDT_HAIRCOLOR,
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UDT_HEADBOTTOM,
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UDT_HEADMIDDLE,
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UDT_HEADTOP,
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UDT_CLOTHCOLOR,
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UDT_SHIELD,
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UDT_WEAPON,
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UDT_LOOKDIR,
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UDT_CANMOVETICK,
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UDT_STR,
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UDT_AGI,
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UDT_VIT,
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UDT_INT,
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UDT_DEX,
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UDT_LUK,
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UDT_ATKRANGE,
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UDT_ATKMIN,
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UDT_ATKMAX,
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UDT_MATKMIN,
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UDT_MATKMAX,
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UDT_DEF,
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UDT_MDEF,
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UDT_HIT,
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UDT_FLEE,
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UDT_PDODGE,
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UDT_CRIT,
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UDT_RACE,
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UDT_ELETYPE,
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UDT_ELELEVEL,
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UDT_AMOTION,
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UDT_ADELAY,
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UDT_DMOTION,
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UDT_HUNGER,
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UDT_INTIMACY,
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UDT_LIFETIME,
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UDT_MERC_KILLCOUNT,
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UDT_STATPOINT,
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UDT_ROBE,
|
|
UDT_BODY2,
|
|
UDT_GROUP,
|
|
UDT_DAMAGE_TAKEN_RATE,
|
|
UDT_OPTIONS,
|
|
UDT_MAX
|
|
};
|
|
|
|
/**
|
|
* Item Info types.
|
|
*/
|
|
enum script_iteminfo_types {
|
|
ITEMINFO_BUYPRICE = 0,
|
|
ITEMINFO_SELLPRICE,
|
|
ITEMINFO_TYPE,
|
|
ITEMINFO_MAXCHANCE,
|
|
ITEMINFO_SEX,
|
|
ITEMINFO_LOC,
|
|
ITEMINFO_WEIGHT,
|
|
ITEMINFO_ATK,
|
|
ITEMINFO_DEF,
|
|
ITEMINFO_RANGE,
|
|
ITEMINFO_SLOTS,
|
|
ITEMINFO_SUBTYPE,
|
|
ITEMINFO_ELV,
|
|
ITEMINFO_WLV,
|
|
ITEMINFO_VIEWID,
|
|
ITEMINFO_MATK,
|
|
ITEMINFO_VIEWSPRITE,
|
|
ITEMINFO_TRADE,
|
|
ITEMINFO_ELV_MAX,
|
|
ITEMINFO_DROPEFFECT_MODE,
|
|
ITEMINFO_DELAY,
|
|
ITEMINFO_CLASS_BASE_1,
|
|
ITEMINFO_CLASS_BASE_2,
|
|
ITEMINFO_CLASS_BASE_3,
|
|
ITEMINFO_CLASS_UPPER,
|
|
// ITEMINFO_FLAG_AVAILABLE,
|
|
ITEMINFO_FLAG_NO_REFINE,
|
|
ITEMINFO_FLAG_NO_GRADE,
|
|
ITEMINFO_FLAG_DELAY_CONSUME,
|
|
ITEMINFO_FLAG_AUTOEQUIP,
|
|
ITEMINFO_FLAG_AUTO_FAVORITE,
|
|
ITEMINFO_FLAG_BUYINGSTORE,
|
|
ITEMINFO_FLAG_BINDONEQUIP,
|
|
ITEMINFO_FLAG_KEEPAFTERUSE,
|
|
ITEMINFO_FLAG_FORCE_SERIAL,
|
|
ITEMINFO_FLAG_NO_OPTIONS,
|
|
ITEMINFO_FLAG_DROP_ANNOUNCE,
|
|
ITEMINFO_FLAG_SHOWDROPEFFECT,
|
|
ITEMINFO_STACK_AMOUNT,
|
|
ITEMINFO_STACK_FLAG,
|
|
ITEMINFO_ITEM_USAGE_FLAG,
|
|
ITEMINFO_ITEM_USAGE_OVERRIDE,
|
|
ITEMINFO_GM_LV_TRADE_OVERRIDE,
|
|
ITEMINFO_ID,
|
|
ITEMINFO_AEGISNAME,
|
|
ITEMINFO_NAME,
|
|
ITEMINFO_FLAG_SELECT_PACKAGE,
|
|
ITEMINFO_MAX
|
|
};
|
|
|
|
/**
|
|
* Mercenary Info types.
|
|
*/
|
|
enum script_mercinfo_types {
|
|
MERCINFO_ID = 0,
|
|
MERCINFO_CLASS,
|
|
MERCINFO_NAME,
|
|
MERCINFO_FAITH,
|
|
MERCINFO_CALLS,
|
|
MERCINFO_KILLCOUNT,
|
|
MERCINFO_LIFETIME,
|
|
MERCINFO_LEVEL,
|
|
MERCINFO_GID,
|
|
|
|
MERCINFO_MAX
|
|
};
|
|
|
|
/**
|
|
* Pet Info types.
|
|
*/
|
|
enum script_petinfo_types {
|
|
PETINFO_ID = 0,
|
|
PETINFO_CLASS,
|
|
PETINFO_NAME,
|
|
PETINFO_INTIMACY,
|
|
PETINFO_HUNGRY,
|
|
PETINFO_RENAME,
|
|
PETINFO_GID,
|
|
PETINFO_EGGITEM,
|
|
PETINFO_FOODITEM,
|
|
PETINFO_ACCESSORYITEM,
|
|
PETINFO_ACCESSORYFLAG,
|
|
PETINFO_EVO_EGGID,
|
|
PETINFO_AUTOFEED,
|
|
|
|
PETINFO_MAX
|
|
};
|
|
|
|
/**
|
|
* Player blocking actions related flags.
|
|
*/
|
|
enum pcblock_action_flag {
|
|
PCBLOCK_NONE = 0x000,
|
|
PCBLOCK_MOVE = 0x001,
|
|
PCBLOCK_ATTACK = 0x002,
|
|
PCBLOCK_SKILL = 0x004,
|
|
PCBLOCK_USEITEM = 0x008,
|
|
PCBLOCK_CHAT = 0x010,
|
|
PCBLOCK_IMMUNE = 0x020,
|
|
PCBLOCK_SITSTAND = 0x040,
|
|
PCBLOCK_COMMANDS = 0x080,
|
|
PCBLOCK_NPC = 0x100,
|
|
PCBLOCK_ALL = 0x1FF,
|
|
};
|
|
|
|
/**
|
|
* Types of Siege (WoE)
|
|
*/
|
|
enum siege_type {
|
|
SIEGE_TYPE_FE,
|
|
SIEGE_TYPE_SE,
|
|
SIEGE_TYPE_TE,
|
|
SIEGE_TYPE_MAX
|
|
};
|
|
|
|
/**
|
|
* Types of MadoGear
|
|
*/
|
|
enum mado_type {
|
|
MADO_ROBOT = 0x00,
|
|
// unused = 0x01,
|
|
MADO_SUITE = 0x02,
|
|
#ifndef MADO_MAX
|
|
MADO_MAX
|
|
#endif
|
|
};
|
|
|
|
/**
|
|
* Option flags for itemskill() script command.
|
|
**/
|
|
enum itemskill_flag {
|
|
ISF_NONE = 0x00,
|
|
ISF_CHECKCONDITIONS = 0x01, // Check skill conditions and consume them.
|
|
ISF_INSTANTCAST = 0x02, // Cast skill instantaneously.
|
|
ISF_CASTONSELF = 0x04, // Forcefully cast skill on invoking character without showing the target selection cursor.
|
|
};
|
|
|
|
/**
|
|
* Homunculus Info types.
|
|
*/
|
|
enum script_hominfo_types {
|
|
HOMINFO_ID = 0,
|
|
HOMINFO_CLASS,
|
|
HOMINFO_NAME,
|
|
HOMINFO_INTIMACY,
|
|
HOMINFO_HUNGRY,
|
|
HOMINFO_RENAME,
|
|
HOMINFO_LEVEL,
|
|
HOMINFO_MAX
|
|
};
|
|
|
|
enum guildmember_type {
|
|
GD_MEMBER_NAME,
|
|
GD_MEMBER_CHARID,
|
|
GD_MEMBER_ACCID,
|
|
};
|
|
|
|
enum partymember_type {
|
|
PT_MEMBER_NAME,
|
|
PT_MEMBER_CHARID,
|
|
PT_MEMBER_ACCID,
|
|
};
|
|
|
|
/**
|
|
* Structures
|
|
**/
|
|
|
|
struct Script_Config {
|
|
bool warn_func_mismatch_argtypes;
|
|
bool warn_func_mismatch_paramnum;
|
|
bool functions_private_by_default;
|
|
bool functions_as_events;
|
|
bool load_gm_scripts;
|
|
int check_cmdcount;
|
|
int check_gotocount;
|
|
int input_min_value;
|
|
int input_max_value;
|
|
|
|
const char *die_event_name;
|
|
const char *kill_pc_event_name;
|
|
const char *kill_mob_event_name;
|
|
const char *login_event_name;
|
|
const char *logout_event_name;
|
|
const char *loadmap_event_name;
|
|
const char *baselvup_event_name;
|
|
const char *joblvup_event_name;
|
|
|
|
const char* ontouch_name;
|
|
const char* ontouch2_name;
|
|
const char* onuntouch_name;
|
|
};
|
|
|
|
/**
|
|
* Generic reg database abstraction to be used with various types of regs/script variables.
|
|
*/
|
|
struct reg_db {
|
|
struct DBMap *vars;
|
|
struct DBMap *arrays;
|
|
};
|
|
|
|
struct script_retinfo {
|
|
struct reg_db scope; ///< scope variables
|
|
struct script_code* script; ///< script code
|
|
int pos; ///< script location
|
|
int nargs; ///< argument count
|
|
int defsp; ///< default stack pointer
|
|
};
|
|
|
|
/**
|
|
* Represents a variable in the script stack.
|
|
*/
|
|
struct script_data {
|
|
enum c_op type; ///< Data type
|
|
union script_data_val {
|
|
int64 num; ///< Numeric data
|
|
char *mutstr; ///< Mutable string
|
|
const char *str; ///< Constant string
|
|
struct script_retinfo *ri; ///< Function return information
|
|
} u; ///< Data (field depends on `type`)
|
|
struct reg_db *ref; ///< Reference to the scope's variables
|
|
};
|
|
|
|
/**
|
|
* A script string buffer, used to hold strings used by the script engine.
|
|
*/
|
|
VECTOR_STRUCT_DECL(script_string_buf, char);
|
|
|
|
/**
|
|
* Script buffer, used to hold parsed script data.
|
|
*/
|
|
VECTOR_STRUCT_DECL(script_buf, unsigned char);
|
|
|
|
// Moved defsp from script_state to script_stack since
|
|
// it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
|
|
struct script_code {
|
|
struct script_buf script_buf;
|
|
struct reg_db local; ///< Local (npc) vars
|
|
unsigned short instances;
|
|
};
|
|
|
|
struct script_stack {
|
|
int sp; ///< number of entries in the stack
|
|
int sp_max; ///< capacity of the stack
|
|
int defsp;
|
|
struct script_data *stack_data; ///< stack
|
|
struct reg_db scope; ///< scope variables
|
|
};
|
|
|
|
/**
|
|
* Data structure to represent a script queue.
|
|
* @author Ind/Hercules
|
|
*/
|
|
struct script_queue {
|
|
int id; ///< Queue identifier
|
|
VECTOR_DECL(int) entries; ///< Items in the queue.
|
|
bool valid; ///< Whether the queue is valid.
|
|
/// Events
|
|
char event_logout[EVENT_NAME_LENGTH]; ///< Logout event
|
|
char event_death[EVENT_NAME_LENGTH]; ///< Death event
|
|
char event_mapchange[EVENT_NAME_LENGTH]; ///< Map change event
|
|
};
|
|
|
|
/**
|
|
* Iterator for a struct script_queue.
|
|
*/
|
|
struct script_queue_iterator {
|
|
VECTOR_DECL(int) entries; ///< Entries in the queue (iterator's cached copy)
|
|
bool valid; ///< Whether the queue is valid (initialized - not necessarily having entries available)
|
|
int pos; ///< Iterator's cursor
|
|
};
|
|
|
|
struct script_state {
|
|
struct script_stack* stack;
|
|
struct reg_db **pending_refs; ///< References to .vars returned by sub-functions, pending deletion.
|
|
int pending_ref_count; ///< Amount of pending_refs currently stored.
|
|
int start,end;
|
|
int pos;
|
|
enum e_script_state state;
|
|
int rid; ///< GID of the player attached to the script (or the mob, when called through OnTouchNPC)
|
|
int oid;
|
|
struct script_code *script;
|
|
struct sleep_data {
|
|
int tick,timer,charid;
|
|
} sleep;
|
|
int instance_id;
|
|
//For backing up purposes
|
|
struct script_state *bk_st;
|
|
unsigned char hIterator;
|
|
int bk_npcid;
|
|
unsigned freeloop : 1;// used by buildin_freeloop
|
|
unsigned op2ref : 1;// used by op_2
|
|
unsigned npc_item_flag : 2;
|
|
unsigned int id;
|
|
};
|
|
|
|
struct script_function {
|
|
bool (*func)(struct script_state *st);
|
|
char *name;
|
|
char *arg;
|
|
bool deprecated;
|
|
};
|
|
|
|
// String buffer structures.
|
|
// str_data stores string information
|
|
struct str_data_struct {
|
|
enum c_op type;
|
|
int str;
|
|
int backpatch;
|
|
int label;
|
|
bool (*func)(struct script_state *st);
|
|
int val;
|
|
int next;
|
|
uint8 deprecated : 1;
|
|
};
|
|
|
|
/** a label within a script (does not use the label db) */
|
|
struct script_label_entry {
|
|
/** label name (held within str_data) */
|
|
int key;
|
|
/** position within the script */
|
|
int pos;
|
|
/** optional flags for the label */
|
|
enum script_label_flags flags;
|
|
};
|
|
|
|
struct script_syntax_data {
|
|
struct {
|
|
enum curly_type type;
|
|
int index;
|
|
int count;
|
|
int flag;
|
|
struct linkdb_node *case_label;
|
|
} curly[256]; // Information right parenthesis
|
|
int curly_count; // The number of right brackets
|
|
int index; // Number of the syntax used in the script
|
|
int last_func; // buildin index of the last parsed function
|
|
unsigned int nested_call; //Dont really know what to call this
|
|
bool lang_macro_active; // Used to generate translation strings
|
|
bool lang_macro_fmtstring_active; // Used to generate translation strings
|
|
struct DBMap *translation_db; //non-null if this npc has any translated strings to be linked
|
|
};
|
|
|
|
struct casecheck_data {
|
|
struct str_data_struct *str_data;
|
|
int str_data_size; // size of the data
|
|
int str_num; // next id to be assigned
|
|
// str_buf holds the strings themselves
|
|
char *str_buf;
|
|
int str_size; // size of the buffer
|
|
int str_pos; // next position to be assigned
|
|
int str_hash[SCRIPT_HASH_SIZE];
|
|
const char *(*add_str) (const char* p);
|
|
void (*clear) (void);
|
|
};
|
|
|
|
struct script_array {
|
|
unsigned int id;/* the first 32b of the 64b uid, aka the id */
|
|
unsigned int size;/* how many members */
|
|
unsigned int *members;/* member list */
|
|
};
|
|
|
|
struct string_translation_entry {
|
|
uint8 lang_id;
|
|
char string[];
|
|
};
|
|
|
|
struct string_translation {
|
|
int string_id;
|
|
uint8 translations;
|
|
int len;
|
|
uint8 *buf; // Array of struct string_translation_entry
|
|
};
|
|
|
|
/**
|
|
* Interface
|
|
**/
|
|
struct script_interface {
|
|
/* */
|
|
struct DBMap *st_db;
|
|
unsigned int active_scripts;
|
|
unsigned int next_id;
|
|
struct eri *st_ers;
|
|
struct eri *stack_ers;
|
|
/* */
|
|
VECTOR_DECL(struct script_queue) hq;
|
|
VECTOR_DECL(struct script_queue_iterator) hqi;
|
|
/* */
|
|
char **buildin;
|
|
int buildin_count;
|
|
/**
|
|
* used to generate quick script_array entries
|
|
**/
|
|
struct eri *array_ers;
|
|
/* */
|
|
struct str_data_struct *str_data;
|
|
int str_data_size; // size of the data
|
|
int str_num; // next id to be assigned
|
|
// str_buf holds the strings themselves
|
|
char *str_buf;
|
|
size_t str_size; // size of the buffer
|
|
int str_pos; // next position to be assigned
|
|
int str_hash[SCRIPT_HASH_SIZE];
|
|
/* */
|
|
char *word_buf;
|
|
size_t word_size;
|
|
/* Script string storage */
|
|
char *string_list;
|
|
int string_list_size;
|
|
int string_list_pos;
|
|
/* */
|
|
int current_item_id;
|
|
/* */
|
|
struct script_label_entry *labels;
|
|
int label_count;
|
|
int labels_size;
|
|
/* */
|
|
struct Script_Config config;
|
|
/* */
|
|
/// temporary buffer for passing around compiled bytecode
|
|
/// @see add_scriptb, set_label, parse_script
|
|
struct script_buf buf;
|
|
/* */
|
|
struct script_syntax_data syntax;
|
|
/* */
|
|
int parse_options;
|
|
// important buildin function references for usage in scripts
|
|
int buildin_set_ref;
|
|
int buildin_callsub_ref;
|
|
int buildin_callfunc_ref;
|
|
int buildin_getelementofarray_ref;
|
|
/* */
|
|
jmp_buf error_jump;
|
|
char* error_msg;
|
|
const char* error_pos;
|
|
int error_report; // if the error should produce output
|
|
// Used by disp_warning_message
|
|
const char* parser_current_src;
|
|
const char* parser_current_file;
|
|
int parser_current_line;
|
|
int parse_syntax_for_flag;
|
|
// aegis->athena slot position conversion table
|
|
unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE];
|
|
/* */
|
|
/* Caches compiled autoscript item code. */
|
|
/* Note: This is not cleared when reloading itemdb. */
|
|
struct DBMap *autobonus_db; // char* script -> char* bytecode
|
|
struct DBMap *userfunc_db; // const char* func_name -> struct script_code*
|
|
/* */
|
|
int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
|
|
int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
|
|
int potion_target;
|
|
/* */
|
|
unsigned int *generic_ui_array;
|
|
unsigned int generic_ui_array_size;
|
|
/* set and unset on npc_parse_script */
|
|
const char *parser_current_npc_name;
|
|
/* */
|
|
int buildin_mes_offset;
|
|
int buildin_mes2_offset;
|
|
int buildin_zmes1_offset;
|
|
int buildin_zmes2_offset;
|
|
int buildin_mesf_offset;
|
|
int buildin_mes2f_offset;
|
|
int buildin_zmes1f_offset;
|
|
int buildin_zmes2f_offset;
|
|
int buildin_select_offset;
|
|
int buildin_lang_macro_offset;
|
|
int buildin_lang_macro_fmtstring_offset;
|
|
/* */
|
|
struct DBMap *translation_db;/* npc_name => DBMap (strings) */
|
|
VECTOR_DECL(uint8 *) translation_buf;
|
|
/* */
|
|
char **languages;
|
|
uint8 max_lang_id;
|
|
/* */
|
|
struct script_string_buf parse_simpleexpr_strbuf;
|
|
/* */
|
|
int parse_cleanup_timer_id;
|
|
|
|
VECTOR_DECL(char *) conditional_features;
|
|
|
|
/* */
|
|
void (*init) (bool minimal);
|
|
void (*final) (void);
|
|
int (*reload) (void);
|
|
/* parse */
|
|
struct script_code* (*parse) (const char* src,const char* file,int line,int options, int *retval);
|
|
bool (*add_builtin) (const struct script_function *buildin, bool override);
|
|
void (*parse_builtin) (void);
|
|
const char* (*parse_subexpr) (const char* p,int limit);
|
|
const char* (*skip_space) (const char* p);
|
|
void (*error) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
|
|
void (*warning) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
|
|
/* */
|
|
struct script_code* (*clone_script) (struct script_code* original);
|
|
bool (*addScript) (char *name, char *args, bool (*func)(struct script_state *st), bool isDeprecated);
|
|
int (*conv_num) (struct script_state *st,struct script_data *data);
|
|
const char* (*conv_str) (struct script_state *st,struct script_data *data);
|
|
struct map_session_data *(*rid2sd) (struct script_state *st);
|
|
struct map_session_data *(*id2sd) (struct script_state *st, int account_id);
|
|
struct map_session_data *(*charid2sd) (struct script_state *st, int char_id);
|
|
struct map_session_data *(*nick2sd) (struct script_state *st, const char *name);
|
|
void (*detach_rid) (struct script_state* st);
|
|
struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int64 val, struct reg_db *ref);
|
|
struct script_data *(*get_val) (struct script_state* st, struct script_data* data);
|
|
char* (*get_val_ref_str) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
char* (*get_val_pc_ref_str) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
char* (*get_val_scope_str) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
char* (*get_val_npc_str) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
char* (*get_val_instance_str) (struct script_state* st, const char* name, struct script_data* data);
|
|
int (*get_val_ref_num) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
int (*get_val_pc_ref_num) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
int (*get_val_scope_num) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
int (*get_val_npc_num) (struct script_state* st, struct reg_db *n, struct script_data* data);
|
|
int (*get_val_instance_num) (struct script_state* st, const char* name, struct script_data* data);
|
|
const void *(*get_val2) (struct script_state *st, int64 uid, struct reg_db *ref);
|
|
struct script_data *(*push_str) (struct script_stack *stack, char *str);
|
|
struct script_data *(*push_conststr) (struct script_stack *stack, const char *str);
|
|
struct script_data *(*push_copy) (struct script_stack *stack, int pos);
|
|
void (*pop_stack) (struct script_state* st, int start, int end);
|
|
void (*set_constant) (const char *name, int value, bool is_parameter, bool is_deprecated);
|
|
void (*set_constant2) (const char *name, int value, bool is_parameter, bool is_deprecated);
|
|
bool (*get_constant) (const char* name, int* value);
|
|
void (*label_add)(int key, int pos, enum script_label_flags flags);
|
|
void (*run) (struct script_code *rootscript, int pos, int rid, int oid);
|
|
void (*run_npc) (struct script_code *rootscript, int pos, int rid, int oid);
|
|
void (*run_pet) (struct script_code *rootscript, int pos, int rid, int oid);
|
|
void (*run_main) (struct script_state *st);
|
|
int (*run_timer) (int tid, int64 tick, int id, intptr_t data);
|
|
int (*set_var) (struct map_session_data *sd, char *name, void *val);
|
|
void (*stop_instances) (struct script_code *code);
|
|
void (*free_code) (struct script_code* code);
|
|
void (*free_vars) (struct DBMap *var_storage);
|
|
struct script_state* (*alloc_state) (struct script_code* rootscript, int pos, int rid, int oid);
|
|
void (*free_state) (struct script_state* st);
|
|
void (*add_pending_ref) (struct script_state *st, struct reg_db *ref);
|
|
void (*run_autobonus) (const char *autobonus,int id, int pos);
|
|
void (*cleararray_pc) (struct map_session_data* sd, const char* varname, void* value);
|
|
void (*setarray_pc) (struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache);
|
|
bool (*config_read) (const char *filename, bool imported);
|
|
int (*add_str) (const char* p);
|
|
int (*add_variable) (const char *varname);
|
|
const char* (*get_str) (int id);
|
|
int (*search_str) (const char* p);
|
|
void (*setd_sub) (struct script_state *st, struct map_session_data *sd, const char *varname, int elem, const void *value, struct reg_db *ref);
|
|
void (*attach_state) (struct script_state* st);
|
|
/* */
|
|
struct script_queue *(*queue) (int idx);
|
|
bool (*queue_add) (int idx, int var);
|
|
bool (*queue_del) (int idx);
|
|
bool (*queue_remove) (int idx, int var);
|
|
int (*queue_create) (void);
|
|
bool (*queue_clear) (int idx);
|
|
/* */
|
|
const char *(*parse_curly_close) (const char *p);
|
|
const char *(*parse_syntax_close) (const char *p);
|
|
const char *(*parse_syntax_close_sub) (const char *p, int *flag);
|
|
const char *(*parse_syntax) (const char *p);
|
|
const char *(*parse_syntax_function) (const char *p, bool is_public);
|
|
c_op (*get_com) (const struct script_buf *scriptbuf, int *pos);
|
|
int (*get_num) (const struct script_buf *scriptbuf, int *pos);
|
|
const char* (*op2name) (int op);
|
|
void (*reportsrc) (struct script_state *st);
|
|
void (*reportdata) (struct script_data *data);
|
|
void (*reportfunc) (struct script_state *st);
|
|
void (*disp_warning_message) (const char *mes, const char *pos);
|
|
void (*check_event) (struct script_state *st, const char *evt);
|
|
unsigned int (*calc_hash) (const char *p);
|
|
void (*addb) (int a);
|
|
void (*addc) (int a);
|
|
void (*addi) (int a);
|
|
void (*addl) (int l);
|
|
void (*set_label) (int l, int pos, const char *script_pos);
|
|
const char* (*skip_word) (const char *p);
|
|
int (*add_word) (const char *p);
|
|
const char* (*parse_callfunc) (const char *p, int require_paren, int is_custom);
|
|
void (*parse_nextline) (bool first, const char *p);
|
|
const char *(*parse_variable) (const char *p);
|
|
const char *(*parse_simpleexpr) (const char *p);
|
|
const char *(*parse_simpleexpr_paren) (const char *p);
|
|
const char *(*parse_simpleexpr_number) (const char *p);
|
|
const char *(*parse_simpleexpr_string) (const char *p);
|
|
const char *(*parse_simpleexpr_name) (const char *p);
|
|
void (*add_translatable_string) (const struct script_string_buf *string, const char *start_point);
|
|
const char *(*parse_expr) (const char *p);
|
|
const char *(*parse_line) (const char *p);
|
|
void (*read_constdb) (bool reload);
|
|
void (*constdb_comment) (const char *comment);
|
|
void (*load_parameters) (void);
|
|
const char* (*print_line) (StringBuf *buf, const char *p, const char *mark, int line);
|
|
void (*errorwarning_sub) (StringBuf *buf, const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos);
|
|
bool (*is_permanent_variable) (const char *name);
|
|
int (*set_reg) (struct script_state *st, struct map_session_data *sd, int64 num, const char *name, const void *value, struct reg_db *ref);
|
|
void (*set_reg_ref_str) (struct script_state* st, struct reg_db *n, int64 num, const char* name, const char *str);
|
|
void (*set_reg_pc_ref_str) (struct script_state* st, struct reg_db *n, int64 num, const char* name, const char *str);
|
|
void (*set_reg_scope_str) (struct script_state* st, struct reg_db *n, int64 num, const char* name, const char *str);
|
|
void (*set_reg_npc_str) (struct script_state* st, struct reg_db *n, int64 num, const char* name, const char *str);
|
|
void (*set_reg_instance_str) (struct script_state* st, int64 num, const char* name, const char *str);
|
|
void (*set_reg_ref_num) (struct script_state* st, struct reg_db *n, int64 num, const char* name, int val);
|
|
void (*set_reg_pc_ref_num) (struct script_state* st, struct reg_db *n, int64 num, const char* name, int val);
|
|
void (*set_reg_scope_num) (struct script_state* st, struct reg_db *n, int64 num, const char* name, int val);
|
|
void (*set_reg_npc_num) (struct script_state* st, struct reg_db *n, int64 num, const char* name, int val);
|
|
void (*set_reg_instance_num) (struct script_state* st, int64 num, const char* name, int val);
|
|
void (*stack_expand) (struct script_stack *stack);
|
|
struct script_data* (*push_retinfo) (struct script_stack *stack, struct script_retinfo *ri, struct reg_db *ref);
|
|
void (*op_3) (struct script_state *st, int op);
|
|
void (*op_2str) (struct script_state *st, int op, const char *s1, const char *s2);
|
|
void (*op_2num) (struct script_state *st, int op, int i1, int i2);
|
|
void (*op_2) (struct script_state *st, int op);
|
|
void (*op_1) (struct script_state *st, int op);
|
|
bool (*check_buildin_argtype) (struct script_state *st, int func);
|
|
void (*detach_state) (struct script_state *st, bool dequeue_event);
|
|
int (*db_free_code_sub) (union DBKey key, struct DBData *data, va_list ap);
|
|
void (*add_autobonus) (const char *autobonus);
|
|
int (*menu_countoptions) (const char *str, int max_count, int *total);
|
|
int (*buildin_recovery_sub) (struct map_session_data *sd);
|
|
int (*buildin_recovery_pc_sub) (struct map_session_data *sd, va_list ap);
|
|
int (*buildin_recovery_bl_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_areawarp_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_areapercentheal_sub) (struct block_list *bl, va_list ap);
|
|
void (*buildin_delitem_delete) (struct map_session_data *sd, int idx, int *amount, bool delete_items);
|
|
bool (*buildin_delitem_search) (struct map_session_data *sd, struct item *it, bool exact_match);
|
|
int (*buildin_killmonster_sub_strip) (struct block_list *bl, va_list ap);
|
|
int (*buildin_killmonster_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_killmonsterall_sub_strip) (struct block_list *bl, va_list ap);
|
|
int (*buildin_killmonsterall_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_announce_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_getareausers_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_getareadropitem_sub) (struct block_list *bl, va_list ap);
|
|
int (*mapflag_pvp_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_pvpoff_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap);
|
|
int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap);
|
|
int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap);
|
|
int (*playbgm_sub) (struct block_list *bl, va_list ap);
|
|
int (*playbgm_foreachpc_sub) (struct map_session_data *sd, va_list args);
|
|
int (*soundeffect_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_query_sql_sub) (struct script_state *st, struct Sql *handle);
|
|
int (*buildin_instance_warpall_sub) (struct block_list *bl, va_list ap);
|
|
int (*buildin_mobuseskill_sub) (struct block_list *bl, va_list ap);
|
|
bool (*format_navigation) (struct script_state *st, const char *label, const char *mapname, int x, int y, enum navigation_mode mode, enum navigation_service services_flag, bool show_window, int monster_id);
|
|
bool (*buildin_rodex_sendmail_sub) (struct script_state *st, struct rodex_message *msg);
|
|
int (*cleanfloor_sub) (struct block_list *bl, va_list ap);
|
|
int (*run_func) (struct script_state *st);
|
|
bool (*sprintf_helper) (struct script_state *st, int start, struct StringBuf *out);
|
|
const char *(*getfuncname) (struct script_state *st);
|
|
// for ENABLE_CASE_CHECK
|
|
unsigned int (*calc_hash_ci) (const char *p);
|
|
struct casecheck_data local_casecheck;
|
|
struct casecheck_data global_casecheck;
|
|
// end ENABLE_CASE_CHECK
|
|
/**
|
|
* Array Handling
|
|
**/
|
|
struct reg_db *(*array_src) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
void (*array_update) (struct reg_db *src, int64 num, bool empty);
|
|
void (*array_delete) (struct reg_db *src, struct script_array *sa);
|
|
void (*array_remove_member) (struct reg_db *src, struct script_array *sa, unsigned int idx);
|
|
void (*array_add_member) (struct script_array *sa, unsigned int idx);
|
|
int32 (*array_get_num_member) (struct script_state *st, struct script_data *array_data, int index);
|
|
unsigned int (*array_size) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
unsigned int (*array_highest_key) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
int (*array_free_db) (union DBKey key, struct DBData *data, va_list ap);
|
|
void (*array_ensure_zero) (struct script_state *st, struct map_session_data *sd, int64 uid, struct reg_db *ref);
|
|
/* */
|
|
void (*reg_destroy_single) (struct map_session_data *sd, int64 reg, struct script_reg_state *data);
|
|
int (*reg_destroy) (union DBKey key, struct DBData *data, va_list ap);
|
|
/* */
|
|
void (*generic_ui_array_expand) (unsigned int plus);
|
|
unsigned int *(*array_cpy_list) (struct script_array *sa);
|
|
/* */
|
|
void (*hardcoded_constants) (void);
|
|
unsigned short (*mapindexname2id) (struct script_state *st, const char* name);
|
|
int (*string_dup) (char *str);
|
|
void (*load_translations) (void);
|
|
bool (*load_translation_addstring) (const char *file, uint8 lang_id, const char *msgctxt, const struct script_string_buf *msgid, const struct script_string_buf *msgstr);
|
|
int (*load_translation_file) (const char *file, uint8 lang_id);
|
|
int (*load_translation) (const char *directory, uint8 lang_id);
|
|
int (*translation_db_destroyer) (union DBKey key, struct DBData *data, va_list ap);
|
|
void (*clear_translations) (bool reload);
|
|
int (*parse_cleanup_timer) (int tid, int64 tick, int id, intptr_t data);
|
|
uint8 (*add_language) (const char *name);
|
|
const char *(*get_translation_dir_name) (const char *directory);
|
|
void (*parser_clean_leftovers) (void);
|
|
void (*run_use_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_equip_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_unequip_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_rental_end_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_rental_start_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_lapineddukddak_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
void (*run_item_lapineupgrade_script) (struct map_session_data *sd, struct item_data *data, int oid);
|
|
bool (*sellitemcurrency_add) (struct npc_data *nd, struct script_state* st, int argIndex);
|
|
void (*declare_conditional_feature) (const char *feature, bool enabled);
|
|
};
|
|
|
|
#ifdef HERCULES_CORE
|
|
void script_defaults(void);
|
|
#endif // HERCULES_CORE
|
|
|
|
HPShared struct script_interface *script;
|
|
|
|
#endif /* MAP_SCRIPT_H */
|