Commit graph

17 commits

Author SHA1 Message Date
brightrim
3965ba130b made quality for training weapons useful and extended the list of which are training weapons 2025-05-18 20:43:58 +02:00
caldarion
b8d980b42c fix minor fallout due to de-globalisation 2018-03-26 21:59:11 +02:00
caldarion
bfdcc9f541 remove globals in content/* 2018-03-25 18:26:26 +02:00
Michael Kay
c5c7492e8a Remove club as training weapon. 2017-04-30 07:45:17 -04:00
Michael Kay
104640df5b Fighting.isTrainingWeapon() only considered the training weapon for slashing, not for stabbing and blunt. 2017-04-29 23:37:05 -04:00
Martin Karing
dbee07dbea Zombies added to the monster system. Updated new monster IDs in Scripts 2014-11-30 10:46:16 +01:00
merung
0e525b40a6 Adjust content.fighting to new modules 2014-10-27 17:57:38 +01:00
vilarion
995d3326eb Add Lua licence header 2014-01-04 15:49:40 +01:00
vilarion
ad005626ca Move server folders into branches 2013-04-19 20:32:10 +02:00
vilarion
fd9c012336 Create testserver scripts directory 2012-12-04 12:29:40 +01:00
vilarion
c4ed12c2e8 rename lua methods
get_face_to -> getFaceTo
get_race -> getRace
get_type -> getType
get_mon_type -> getMonsterType
2011-07-25 16:18:09 +02:00
vilarion
7af176263a Removed C prefix in front of server classes. 2011-07-03 22:41:57 +00:00
vilarion
49e8dcdfe2 fixes issue #6478 (Character encoding of lua scripts HAS to be iso-8859-1 and NOT utf-8) 2011-05-23 20:11:34 +00:00
nitram
1962a0eaed Fixing missing package.seeall 2010-09-29 18:23:47 +00:00
nitram
f6dc461f02 Implementing the latest hook functions for bonus 2010-09-29 17:54:30 +00:00
nitram
f487ca164d Update to the latest development snapshot of the fighting system 2010-09-23 20:06:12 +00:00
nitram
858b43606d 2010-05-27 20:30:31 +00:00
Renamed from standardfighting_lists.lua (Browse further)