brightrim
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8e52ae6fe9
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universal use of character.GetHP and character.ChangeHP
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2026-04-21 15:49:10 +02:00 |
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brightrim
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f3f924defc
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Could this be the long awaited rune magic update!?
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2025-01-31 20:16:56 +01:00 |
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vilarion
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91a64b53e9
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Fix all luacheck linter warnings
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2021-06-06 15:21:52 +02:00 |
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vilarion
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28cb68d0fe
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Remove trailing whitespace
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2020-12-06 23:34:30 +01:00 |
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estralis
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9ecdf6b5ce
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Close #198 Redefine influx of glyph shards #198
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2020-08-02 12:00:39 +02:00 |
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merung
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fb1d1ccba5
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Add missing wear change to dropped items
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2019-11-26 11:33:53 +01:00 |
|
merung
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22418e6e6b
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Replace tabs with 4 spaces
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2019-08-26 20:13:52 +02:00 |
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merung
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137df14ff0
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Adjust wear for certain iteam creations to allow higher standard wear
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2019-08-26 20:10:19 +02:00 |
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estralis
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fe528b515e
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Simplify function call, add monster information
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2018-12-23 08:56:04 +01:00 |
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estralis
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f5529c789a
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Close #115 Implement a function that returns the level of a monster
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2018-12-22 07:03:34 +01:00 |
|
merung
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76ec0fc2a3
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Reactivate glyph forging
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2018-06-26 17:54:49 +02:00 |
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merung
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d0c62af946
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Deactivate glyph forging for the comming update
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2018-06-13 18:44:49 +02:00 |
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caldarion
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11bf3089a5
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Merge branch 'develop' of https://github.com/Baylamon/Illarion-Content into develop
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2017-11-18 20:13:49 +01:00 |
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Baylamon
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ffb46696ee
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Glyph package
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2017-11-17 11:51:04 +01:00 |
|
estralis
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8c2499addb
|
Apply british english
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2017-11-16 14:34:16 +01:00 |
|
estralis
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374f5743d3
|
#11373: Replace Random.uniform with math.random until Random.uniform is stable.
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2016-10-11 16:14:48 +02:00 |
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Martin Karing
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43570107b5
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New set colour functions
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2015-01-15 12:47:27 +01:00 |
|
merung
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e44e8d2eca
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Require mug with lid script
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2015-01-12 19:10:22 +01:00 |
|
merung
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feba90aeff
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Add data setting for mugs with lid for loot
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2015-01-12 18:54:24 +01:00 |
|
Martin Karing
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41b7d07aa5
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Resolved circular dependency
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2015-01-01 23:34:02 +01:00 |
|
Martin Karing
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482fb7a9b3
|
First implementation of the new treasure script
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2015-01-01 23:01:46 +01:00 |
|
Martin Karing
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a515afac32
|
Fixing monster dropping.
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2014-12-30 16:30:50 +01:00 |
|
Martin Karing
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90a5fc82c6
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Implemented first version of monster hooks
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2014-12-28 10:53:17 +01:00 |
|
Martin Karing
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8f3b074607
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Added implementation for treasures to the monster drop script
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2014-12-27 18:30:16 +01:00 |
|
Martin Karing
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e6f0fc4dc3
|
Added dropping implementation to monster system
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2014-12-27 18:12:07 +01:00 |
|
Martin Karing
|
10828c114f
|
Reducing spam from transparency problem even more
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2014-12-25 11:40:34 +01:00 |
|
Martin Karing
|
18030772ae
|
Reduced spam due to the transparency issues
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2014-12-25 11:19:02 +01:00 |
|
Martin Karing
|
e841180112
|
Fixed calls to isValidChar function
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2014-12-25 00:43:29 +01:00 |
|
Martin Karing
|
bfc17db426
|
New monster system: Changed method of setting the color values
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2014-12-24 10:41:38 +01:00 |
|
Martin Karing
|
cf8ca3084e
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Added different spiders and pigs to the new monster system
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2014-11-25 23:09:04 +01:00 |
|
Martin Karing
|
b7b686119b
|
Incomplete rework of the monsters
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2014-11-23 13:12:53 +01:00 |
|
Martin Karing
|
4a6d5b502f
|
Current version of the new monster framework.
Not ready yet
|
2014-11-18 15:14:21 +01:00 |
|
merung
|
005830c7cf
|
Adjust monster.base.base to new modules
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2014-10-27 16:34:48 +01:00 |
|
merung
|
6fdaff3f21
|
Add dog potion and quest to learn it
|
2014-08-13 22:20:55 +02:00 |
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Caldarion
|
7edb75721a
|
remove my funny hack, useless
|
2014-02-18 13:34:26 +01:00 |
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Caldarion
|
bf3efaa0b7
|
call distance checks in the rightious place
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2014-02-16 21:19:41 +01:00 |
|
Caldarion
|
9b77024808
|
use better PRNG and handle archers properly
|
2014-02-16 17:43:50 +01:00 |
|
Caldarion
|
46e8b17c7b
|
hack to let monsters be less a aggressive
|
2014-02-16 16:54:49 +01:00 |
|
merung
|
f294218708
|
Improve monster archers' movement
|
2014-02-10 20:33:20 +01:00 |
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