--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . ]] local class = require("base.class") local common = require("base.common") local M = {} M.sendMessage = class(function(sndMsg, posi, msgde, msgen, rad) sndMsg.pos=posi; sndMsg.messageDe=msgde; sndMsg.messageEn=msgen; sndMsg.radius=rad; end); function M.sendMessage:execute() local plyList = world:getPlayersInRangeOf(self.pos, self.radius) for _, player in pairs(plyList) do common.InformNLS(player,self.messageDe,self.messageEn) end end return M