illarion-content/magic/arcane/skilling.lua

68 lines
1.9 KiB
Lua

--[[
Illarion Server
This program is free software: you can redistribute it and/or modify it under
the terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Affero General Public License for more
details.
You should have received a copy of the GNU Affero General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
]]
local runes = require("magic.arcane.runes")
local M = {}
local skillTable = {
{name = "fireMagic", element = "Fire"},
{name = "earthMagic", element = "Earth"},
{name = "waterMagic", element = "Water"},
{name = "windMagic", element = "Air"},
{name = "spiritMagic", element = "Spirit"}
}
function M.getMagicSkillSpellBelongsTo(spell)
local spellElement = runes.fetchElement(spell)
for _, skill in pairs(skillTable) do
if skill.element == spellElement then
return skill.name
end
end
end
function M.increaseExperience(user, spell, castTime, targets)
local targetLevel = 0
for _, target in pairs(targets.targets) do --Find the target with the highest magic resistance if any
if isValidChar(target) then
local checkLevel = target:getSkill(Character.magicResistance)
if checkLevel > targetLevel then
targetLevel = checkLevel
end
end
end
local PEN = runes.checkSpellForRuneByName("PEN", spell)
if PEN then targetLevel = 100 end --PEN doesnt need a target to level
local skillName = M.getMagicSkillSpellBelongsTo(spell)
local theSkill = Character[skillName]
user:learn(theSkill, castTime, targetLevel+20)
end
return M