illarion-content/npc/base/consequence/rankpoints.lua
2021-06-06 15:21:52 +02:00

59 lines
2.1 KiB
Lua

--[[
Illarion Server
This program is free software: you can redistribute it and/or modify it under
the terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Affero General Public License for more
details.
You should have received a copy of the GNU Affero General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
]]
local class = require("base.class")
local factions = require("base.factions")
local consequence = require("npc.base.consequence.consequence")
local tools = require("npc.base.tools")
local _rankpoints_helper_set
local _rankpoints_helper_add
local _rankpoints_helper_sub
local rankpoints = class(consequence,
function(self, mode, value)
consequence:init(self)
self["value"], self["valuetype"] = tools.set_value(value)
if (mode == "=") then
self["perform"] = _rankpoints_helper_set
elseif (mode == "+") then
self["perform"] = _rankpoints_helper_add
elseif (mode == "-") then
self["perform"] = _rankpoints_helper_sub
end
end)
function _rankpoints_helper_set(self, npcChar, player)
local value = tools.get_value(self.npc, self.value, self.valuetype)
local newRankpoints = value
factions.setRankpoints(player,newRankpoints)
end
function _rankpoints_helper_add(self, npcChar, player)
local value = tools.get_value(self.npc, self.value, self.valuetype)
local newRankpoints = factions.getRankpoints(player)
newRankpoints = newRankpoints + value
factions.setRankpoints(player,newRankpoints)
end
function _rankpoints_helper_sub(self, npcChar, player)
local value = tools.get_value(self.npc, self.value, self.valuetype)
local newRankpoints = factions.getRankpoints(player)
newRankpoints = newRankpoints - value
factions.setRankpoints(player,newRankpoints)
end
return rankpoints