set(ENUMS_SOURCES
    ${CMAKE_CURRENT_SOURCE_DIR}/action/category.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/hit_distortion.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/info.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/knockback.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/modifier.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/proc_kind.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/react_kind.h
    ${CMAKE_CURRENT_SOURCE_DIR}/action/resolution.h
    ${CMAKE_CURRENT_SOURCE_DIR}/automaton.h
    ${CMAKE_CURRENT_SOURCE_DIR}/chat_message_area.h
    ${CMAKE_CURRENT_SOURCE_DIR}/chat_message_type.h
    ${CMAKE_CURRENT_SOURCE_DIR}/emote.h
    ${CMAKE_CURRENT_SOURCE_DIR}/four_cc.h
    ${CMAKE_CURRENT_SOURCE_DIR}/item_state.h
    ${CMAKE_CURRENT_SOURCE_DIR}/item_types.h
    ${CMAKE_CURRENT_SOURCE_DIR}/item_lockflg.h
    ${CMAKE_CURRENT_SOURCE_DIR}/key_items.h
    ${CMAKE_CURRENT_SOURCE_DIR}/loot_recast.h
    ${CMAKE_CURRENT_SOURCE_DIR}/mission_log.h
    ${CMAKE_CURRENT_SOURCE_DIR}/music_slot.h
    ${CMAKE_CURRENT_SOURCE_DIR}/msg_basic.h
    ${CMAKE_CURRENT_SOURCE_DIR}/msg_std.h
    ${CMAKE_CURRENT_SOURCE_DIR}/packet_c2s.h
    ${CMAKE_CURRENT_SOURCE_DIR}/packet_s2c.h
    ${CMAKE_CURRENT_SOURCE_DIR}/party_kind.h
    ${CMAKE_CURRENT_SOURCE_DIR}/quest_log.h
    ${CMAKE_CURRENT_SOURCE_DIR}/synthesis_effect.h
    ${CMAKE_CURRENT_SOURCE_DIR}/synthesis_result.h
    ${CMAKE_CURRENT_SOURCE_DIR}/terrain_type.h
    PARENT_SCOPE
)
