2016-01-16 01:26:33 -05:00
|
|
|
-----------------------------------
|
2021-04-01 15:10:15 -04:00
|
|
|
-- xi.effect.BUST
|
2016-01-16 01:26:33 -05:00
|
|
|
-----------------------------------
|
2024-08-24 21:26:29 -04:00
|
|
|
---@type TEffect
|
2022-10-06 17:22:04 +03:00
|
|
|
local effectObject = {}
|
2016-01-16 01:26:33 -05:00
|
|
|
|
2022-10-06 17:22:04 +03:00
|
|
|
effectObject.onEffectGain = function(target, effect)
|
2022-11-03 11:13:19 -04:00
|
|
|
if effect:getSubType() == xi.mod.DMG then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:addMod(xi.mod.DMG, effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
else
|
2022-11-03 11:13:19 -04:00
|
|
|
if effect:getSubType() == xi.mod.ACC then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:addMod(xi.mod.RACC, -effect:getPower())
|
2022-11-03 11:13:19 -04:00
|
|
|
elseif effect:getSubType() == xi.mod.ATTP then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:addMod(xi.mod.RATTP, -effect:getPower())
|
2021-08-27 21:05:59 -04:00
|
|
|
-- Pets do not and should not get separate mod IDs. we use same mod as the player,
|
|
|
|
|
-- but using the pet as the base entity instead.
|
2022-11-04 12:14:56 -04:00
|
|
|
-- elseif effect:getSubType() == MOD_PET_MACC then
|
2021-08-27 21:05:59 -04:00
|
|
|
-- target:getPet():addMod(MOD_MATT, -effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
end
|
2022-11-22 14:42:58 -05:00
|
|
|
|
2018-08-07 19:36:44 -04:00
|
|
|
target:addMod(effect:getSubType(), -effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
end
|
2018-08-07 19:36:44 -04:00
|
|
|
end
|
2016-01-16 01:26:33 -05:00
|
|
|
|
2022-10-06 17:22:04 +03:00
|
|
|
effectObject.onEffectTick = function(target, effect)
|
2018-08-07 19:36:44 -04:00
|
|
|
end
|
2016-01-16 01:26:33 -05:00
|
|
|
|
2022-10-06 17:22:04 +03:00
|
|
|
effectObject.onEffectLose = function(target, effect)
|
2022-11-03 11:13:19 -04:00
|
|
|
if effect:getSubType() == xi.mod.DMG then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:delMod(xi.mod.DMG, effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
else
|
2022-11-03 11:13:19 -04:00
|
|
|
if effect:getSubType() == xi.mod.ACC then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:delMod(xi.mod.RACC, -effect:getPower())
|
2022-11-03 11:13:19 -04:00
|
|
|
elseif effect:getSubType() == xi.mod.ATTP then
|
2021-04-01 15:10:15 -04:00
|
|
|
target:delMod(xi.mod.RATTP, -effect:getPower())
|
2021-08-27 21:05:59 -04:00
|
|
|
-- Pets do not and should not get separate mod IDs. we use same mod as the player,
|
|
|
|
|
-- but using the pet as the base entity instead.
|
2022-11-04 12:14:56 -04:00
|
|
|
-- elseif effect:getSubType() == MOD_PET_MACC then
|
2021-08-27 21:05:59 -04:00
|
|
|
-- target:getPet():delMod(MOD_MATT, -effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
end
|
2022-11-22 14:42:58 -05:00
|
|
|
|
2018-08-07 19:36:44 -04:00
|
|
|
target:delMod(effect:getSubType(), -effect:getPower())
|
2016-01-16 01:26:33 -05:00
|
|
|
end
|
2018-08-07 19:36:44 -04:00
|
|
|
end
|
2021-01-07 03:22:42 -05:00
|
|
|
|
2022-10-06 17:22:04 +03:00
|
|
|
return effectObject
|