landsandboat/scripts/effects/march.lua

24 lines
856 B
Lua
Raw Permalink Normal View History

2016-01-16 01:26:33 -05:00
-----------------------------------
2021-04-01 15:10:15 -04:00
-- xi.effect.MARCH
-- getPower returns the TIER (e.g. 1, 2, 3, 4)
2016-01-16 01:26:33 -05:00
-- DO NOT ALTER ANY OF THE EFFECT VALUES! DO NOT ALTER EFFECT POWER!
-- TODO: Find a better way of doing this. Need to account for varying modifiers + CASTER's skill (not target)
2016-01-16 01:26:33 -05:00
-----------------------------------
---@type TEffect
local effectObject = {}
2016-01-16 01:26:33 -05:00
effectObject.onEffectGain = function(target, effect)
2021-04-01 15:10:15 -04:00
target:addMod(xi.mod.HASTE_MAGIC, effect:getPower())
target:addMod(xi.mod.DEX, effect:getSubPower()) -- Apply Stat Buff from AUGMENT_SONG_STAT
end
2016-01-16 01:26:33 -05:00
effectObject.onEffectTick = function(target, effect)
end
2016-01-16 01:26:33 -05:00
effectObject.onEffectLose = function(target, effect)
2021-04-01 15:10:15 -04:00
target:delMod(xi.mod.HASTE_MAGIC, effect:getPower())
target:delMod(xi.mod.DEX, effect:getSubPower()) -- Remove Stat Buff from AUGMENT_SONG_STAT
end
return effectObject