Commit graph

10 commits

Author SHA1 Message Date
Xaver-DaRed
39135f9532 Make magic hit rate global function use a table of parameters 2026-07-26 19:56:58 +02:00
Xaver-DaRed
67aba7c85a Cleanup stoneskin handling and usage 2026-07-24 20:35:54 +02:00
Xaver-DaRed
046904e127 Combat: Skip SDT checks on absorb 2026-07-17 01:19:29 +02:00
Xaver-DaRed
d37bea4ccd Damaging AEs: Rename isRanged to ignoreEnSpell & apply to Excalibur 2026-07-14 01:25:41 +02:00
sruon
754b27b4a3 Fix bolts addEffect typo 2026-07-10 20:16:14 -06:00
Xaver-DaRed
25112ad6fe Edit calculateNullification() to account for non-magical damage source 2026-07-09 20:33:48 +02:00
Xaver-DaRed
ad00b54ec2 Edit calculateAbsorption() to account for non-magical damage sources 2026-07-09 20:33:48 +02:00
Xaver-DaRed
e2880c6a41 Audit some Arrows/Bolts Additional effect: Elemental damage 2026-07-09 20:33:48 +02:00
Xaver-DaRed
0fb133ed39 Cleanup requires and hook to lua loading
Co-Authored-By: sruon <sruon@users.noreply.github.com>
2026-07-08 14:07:25 +02:00
Xaver-DaRed
852d89ff9b Move Combat folder outside globals folder 2026-07-07 20:28:23 +02:00
Renamed from scripts/globals/combat/action_additional_effect_damage.lua (Browse further)