claywar
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1af0cee384
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[type] Add Command type, command script annotations
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2024-08-25 10:54:45 -04:00 |
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Zach Toogood
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e98de08e90
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[core, Lua] Rename PrintToPlayer and PrintToArea to lowercase
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2023-12-09 23:54:00 +00:00 |
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claywar
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8d17652f97
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[chore] Update command scripts to return table
Update remaining commands
Remove unused, and correct missing items
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2023-09-02 07:01:35 -04:00 |
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claywar
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aa87e30e4d
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[chore] Replace double-quote strings with single-quotes
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2023-08-28 21:02:36 -04:00 |
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claywar
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478d95fd11
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[chore] Remove status global requires
Part one of the removal, to be continued
Fix comment alignment
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2023-06-01 18:33:34 -04:00 |
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claywar
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f536f4ede9
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[lua] Format tables from CI - 6
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2022-09-17 18:57:08 -04:00 |
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TeoTwawki
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09d90643fa
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Remove "branding" from all lua.
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2021-04-01 15:10:15 -04:00 |
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wrenffxi
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0ed5cb8f59
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[sol refactor] scripts/commands headings
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2021-01-18 13:34:00 -05:00 |
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wrenffxi
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2495170235
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make !setmod set mod on target, not player
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2021-01-13 19:42:21 -05:00 |
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TeoTwawki
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5639c508ef
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dunno why I toNumber'd that when it already HAS to be a number
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2020-09-13 17:07:26 -04:00 |
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TeoTwawki
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ffd1e76af4
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Fix unhandled condition in GM command
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2020-09-13 17:00:18 -04:00 |
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TeoTwawki
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b18a6fd53d
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Add !setmod command to quickly manipulate modifiers on player/mobster/pet/fellow/trust entities
* Note: Some modifiers expect to be on an item, not a player. This command can only apply mods directly to an entity.
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2020-08-19 14:27:27 -04:00 |
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