This may not actually be every file, but I did the best I could.
Command applied:
find . -type f -name "*.lua" | xargs -d '\n' sed -i 's/;//g'
Semicolons are not appropriate in Lua per the style guidelines:
https://github.com/project-topaz/topaz/blob/master/CONTRIBUTING.md
I cannot guarantee that the automation didn't mangle the human readability of a line or two someplace, but I did make sure the console log was clean of errors after.
Also, during this process a great many script errors were spotted. Most incidents were missing requires in quest scripts and these are now corrected.
Reasoning:
Many modern sites and services use the AT symbol (`@`) to direct messages to users, including the service currently hosting our repository. Someone unfamiliar with this (or simply doesn't consider it or doesn't care) can easily create situations where persons not involved in the project could be spammed.
CORE: GM commands are now loaded/ran at runtime allowing GMs to add/remove commands on the fly during runtime.
CORE: Removed commands.conf as it is no longer used.
SCRIPTS: Recoded all commands to follow suit with the new command system.
SCRIPTS: Modified a handful of scripts to have more error checks to prevent debug breaks.
SCRIPTS: Modified a handful of scripts to better handle their purpose.
-added @cs2 command for 0x33 event packets (contain strings)
-added confirmItem(slotID) to lua_trade_container to be used with confirmTrade (lua_baseentity). confirmTrade removes only confirmed items (via confirmItem) from players inventory on trade (alternative to completeTrade)
-temp: add automaton name to CCharEntity (will be moved later) and getAutomatonName (will be replaced with getAutomaton)
SQL: fixed some missing automaton attachments, renamed char_pet_name to char_pet (to store more than just name)