Commit graph

17 commits

Author SHA1 Message Date
Xaver-DaRed
aeefa069a9 Add missing columns to char_effects 2025-09-01 04:28:17 +02:00
Zach Toogood
ca3bdd22fe [SQL] Add COLLATE=utf8mb4_general_ci to all tables 2024-01-04 18:25:12 +00:00
Zach Toogood
edc817a2d7 [db] Make all tables CHARSET=utf8mb4 2023-02-05 21:13:32 +00:00
WinterSolstice8
9e7527f7e5 [sql] update char_effects.sql "subid" field to int(10) to match CStatusEffectContainer 2022-07-12 19:39:36 -07:00
Zach Toogood
05b1a7f961 [chore] Clean up some formatting in SQL files 2022-07-05 12:49:26 +03:00
TeoTwawki
2589da530c Merge branch 'topaz' of https://github.com/DerpyProjectGroup/topaz into freedom
# Resolved Conflicts:
#	sql/job_points.sql
2021-04-18 13:49:29 -04:00
Ixion
c460a89139 Ixion is Come!
- Rebranding.
- Migrate to GitLab.
- Add support for database updates when using Docker.
- Give purpose to version.h (adjust minor version with client updates).
- Add an in-game `!ver` command.
- Remove references to AGPL.
2021-04-17 18:24:14 -04:00
TeoTwawki
276cf1a095 Merge branch 'canary' of https://github.com/topaz-next/topaz into freedom 2021-04-10 22:55:57 -04:00
TeoTwawki
de3066a3cb Remove even more banding references. The name "topaz" remains in places but all of "tpz" should be gone now. 2021-04-01 16:14:56 -04:00
Zach Toogood
9e4993893d Migrate all SQL tables from MyISAM to InnoDB 2021-02-05 17:07:08 +02:00
Topaz
3eb1c1570f Remove DSP branding (copyright notices retained) 2019-12-02 12:40:02 -08:00
Tyler Schneider
4eea04faf2 Various Dynamis fixes
Proper messages for TE keyitems
Time extension actually extends time instead of lowering it
Proc drops aren't always 100%
Dynamis effect will tick while offline
2018-06-22 22:24:28 -06:00
TeoTwawki
8209f73159 Line ends, round 2. Fight! 2016-01-16 01:26:33 -05:00
samuel.l.hyman
4d21ce5fb6 Skillchain progression changes. You can no longer continuously chain Light and Darkness skillchains.
CORE: 
* Changes to the way skillchains are handled.  
  - now follow primary, secondary, tertiary chain rules (see wiki for details.)
* Also added in the persistence of effect SubPower and Tier for effects that are being read and written to the database.

SCRIPT:
* Removed skillchain.lua and replaced it with magicburst.lua
  - This filename describes what it does a bit clearer.
  - Contains the new method for determining what elements link with which skillchains.

SQL: 
* char_effects.sql added the two new columns to keep SubPower and Tier of an effect saved.
* skillchain_damage_modifiers.sql added 4th level of skillchain. (Light + Light, Dark + Dark)
  - Also added in values for magic burst bonus, these still aren't used yet as the lua script calculates the bonus out.
* weapon_skills.sql added three new columns for skillchain progression, primary_sc is the first effect that will try to link, followed by secondary, then tertiary.  A side note is the element column was previously used to store these values but lacked a method to store the priority.  This column is now free for use to store a weaponskills elemental damage attribute for upcomming elemental damage weaponskills.
2012-07-22 22:50:33 +00:00
diatanato
49f04053d5 - StatusEffect: флаг больше не устанавливается в scripts
- CAICharNormal::ActionFall(): удалил все манипулации с raise
- обновил флаг для effect_raise
- больше нельзя использовать незаряженные предметы
2012-03-25 11:34:45 +00:00
diatanato
b0df3781b6 много всего ^^ 2012-02-04 15:51:24 +00:00
onetimeffxi
7a160120a7 2011-09-16 15:56:24 +00:00