Everything is double checked with FFXI AH/FFXIcyclopedia/BGWiki.
I only did some price checks for items that were 0 when it was obvious they weren't (And zeroed one that cannot be npced...)
Fixes https://github.com/project-topaz/topaz/issues/187
To apply this change, either run the `sql/item_basic.sql` file, or
just manually apply the following:
```
UPDATE item_basic SET BaseSell = 1319 WHERE name = "spool_of_wyrdstrand"
LIMIT 1
```
* PR: SQL: Added item support for old RDM, BLM, and NIN merit spells
- Added the 20 usable scroll items
- Made it so the spells could be learned through scroll
* PR: Lua: Scripted the RDM, BLM, and NIN merit scrolls
* PR: Lua: Hasim, Susu, Sholby now stocked with missing scrolls
Added Pyropox script and updated Port Jeuno IDs for her dialog.
Added initial charvar for both Kindlix and Pyropox on char creation.
Once player talks to them for first time, charvar is set to zero.
Fixed resell prices for items sold by Pyropox to match retail.
* Increased stack size on many items.
* Added 2 items to item_basic.sql
* Added 1 new title
* NPC ID shifts in 1 zone.
* Text ID shifts in 1 zone. Adjusted several TextID comments for matching.
* version.info
to tables inside shop.lua
Added generalGuild function in shop.lua to work with the guild vendors
that are open 24 hours. Log is set to -1 by default as there's no price
change
Lowered sell price for Mandrel as it's being sold for a cheaper price
* no significant textID shifts
* minor npcID shifts
* added title, item
* zone Maquette_Abdhaljs-Legion is now Maquette_Abdhaljs-Legion_A
* added zone Maquette_Abdhaljs-Legion_B
* version info
Added mods for those also.
Please note, the changes to item_latents.sql is just moving things around so they are laid out more logically. I limited it to the first 200ish lines so as not to overwhelm a reviewer.
Also fixed some further misnamed items, and some mistakes in the item_usable.sql (No lua scripts here changed other than matching the name with the name fix in the appropriate sql table)
This adds the last of the missing items to item_basic.sql, but there are still many errors from past additions that I will fix later. There is enough change here as it is...
Most items still need added to other SQLs (item_equipment, item_weapon, item_mods, etc) before the items do more than just exist.
Fixed the -2% damage for item 21373:
https://www.bg-wiki.com/bg/Sihirik (Used the wrong modid)
Fixed the mistakes I made in altanas_repast_+1.lua and altanas_repast_+2.lua (Incorrect itemid)
All added weapons should now be equippable and should give most mods/latents. Any mods/latents that cannot be used are commented in the appropriate file.
Please note, all Dynamis (D) latents are unavailable. The mod for Dynamis (D) still needs to be created before effects can be implemented (Please check the last area for the item_latents.sql file for all items currently created with additional Dynamis (D) latent effects)