Commit graph

6 commits

Author SHA1 Message Date
Topaz
3eb1c1570f Remove DSP branding (copyright notices retained) 2019-12-02 12:40:02 -08:00
TeoTwawki
8209f73159 Line ends, round 2. Fight! 2016-01-16 01:26:33 -05:00
teschnei
18362c939b CORE: conquest updates (influence is now a 5000-sum system)
updated conquest DB table with more proper initial values
2015-01-09 02:40:51 -07:00
teschnei
644ae42b3a CORE: rewrote conquest system
-added conquest alliances
-added conquest update messages
2014-10-02 01:39:30 -06:00
Ezekyel38
b19fab7625 CORE: add new function for conquest system, add conquest influence, add graphic on conquest map, weekly update (monday 0:00), add information for besieged map (in french atm sorry), add function for system time.
Update monk damage and delay, he use CheckMultiHits() now, because DOUBLE_ATTACK/TRIPLE_ATTACK mod is not a good idea ^^
DB: update mob_spawn_points.sql
2013-02-21 20:58:04 +00:00
Ezekyel38
c6b27b6da2 CONQUEST: add new function to change conquest guard in game, for now you can change conquest manually with a GM command
DB: New table for region control and influence
GM: @updateconquest : for now, change nation in db (region control in conquest_system) and use @updateconquest to modify conquest guard

And Happy New Year !
2013-01-01 13:05:54 +00:00