Zach Toogood
50b1634542
[update] New and renamed zones
...
[update] Fixup zone names
[update] Add throne room v
2022-08-10 20:53:38 +03:00
Zach Toogood
730cf46bff
[sql] Change settings in GM Home
2022-05-02 18:07:43 +03:00
Zach Toogood
16aea7dc39
[sql] Fix typo
2022-04-29 17:38:29 +03:00
Zach Toogood
9d51172eec
[sql] Add MISC_YELL to city zones that are missing it
2022-04-29 15:39:40 +03:00
TeoTwawki
dd02066118
Convert tables that are never written to back to MyISAM. Only tables we write to need InnoDB.
...
MyISAM = table level locking, fast but not safe for multiple simultaneous writes
InnoDB = row level locking, slow, but is safe for multiple simultaneous writes
```
Features MyISAM InnoDB
Type Non-Transactional Transactional
Locking Table locking Row-level locking
Foreign keys No Yes
Table, index, data storage Three separate files Combined Tablespace
ACID No Yes
```
2021-11-10 08:09:45 -05:00
Tokenr
7ec2c99737
Escha zone settings
2021-10-17 16:18:26 +02:00
TeoTwawki
2589da530c
Merge branch 'topaz' of https://github.com/DerpyProjectGroup/topaz into freedom
...
# Resolved Conflicts:
# sql/job_points.sql
2021-04-18 13:49:29 -04:00
Ixion
c460a89139
Ixion is Come!
...
- Rebranding.
- Migrate to GitLab.
- Add support for database updates when using Docker.
- Give purpose to version.h (adjust minor version with client updates).
- Add an in-game `!ver` command.
- Remove references to AGPL.
2021-04-17 18:24:14 -04:00
TeoTwawki
276cf1a095
Merge branch 'canary' of https://github.com/topaz-next/topaz into freedom
2021-04-10 22:55:57 -04:00
TeoTwawki
de3066a3cb
Remove even more banding references. The name "topaz" remains in places but all of "tpz" should be gone now.
2021-04-01 16:14:56 -04:00
Zach Toogood
9e4993893d
Migrate all SQL tables from MyISAM to InnoDB
2021-02-05 17:07:08 +02:00
Corey Sotiropoulos
37ea11dd30
Force linking in battlefields
...
Also give Limbus its own zone type.
2021-01-22 12:45:18 -05:00
Tokenr
e2ea241666
Add FELLOW flag in SOA dungeons following review
2020-11-01 20:31:14 +01:00
Tokenr
e7607c92c2
Missing mount flag in some Adoulin open fields
...
Removed mount flag in Adoulin dungeons
Adding trust flag in ToAU event zones
2020-10-23 12:43:38 +02:00
Zach Toogood
81bec08fd3
Merge branch 'release' into feature/trust
...
# Conflicts:
# conf/default/map.conf
# scripts/globals/abilities/double-up.lua
# scripts/zones/Windurst_Woods/npcs/Nanaa_Mihgo.lua
# sql/zone_settings.sql
# src/map/utils/petutils.cpp
2020-09-26 13:36:13 +03:00
Tokenr
c8801e3244
Adoulin outdoor zone settings
2020-09-21 17:45:47 +02:00
Zach Toogood
427fe1da03
Trust Zone Flags ( #853 )
...
* Add misc.TRUST flag
* First pass at zones with flags: 152, 153 &156
* Abyssea zones (154)
* Restrict trusts in: Limbus, Ballista/Brenner, Salvage, Assault, and Einherjar
* Start on blocking for rovKIBattlefieldIDs and noTrustBattlefieldsIDs
* Add DynamisD and Escha to trusts allowed
* Fill in LB5 IDs
* Fix ClearTrusts for entering BCNMs/Level restricted areas
* Add SOA and remaining zones
2020-07-23 04:58:41 +00:00
MrSent
657ac9cb6f
Mazurka Fix ( #539 )
...
* Mazurka Fix
• Added the ability to cast mazurka in appropriate zones.
• Added effect flags to wear on action against mob and wear on mob hit.
This fixes issue #528
BRD Mazurka should be allowed in dungeons (and removal on hit or attack)
2020-04-30 23:44:28 +00:00
TeoTwawki
8c5be87921
Basics for new WoE zones
2020-03-17 17:09:44 -07:00
Topaz
3eb1c1570f
Remove DSP branding (copyright notices retained)
2019-12-02 12:40:02 -08:00
wrenffxi
c6ed18e130
[2019-AUG-12 Client Update]
...
* no significant textID shifts
* minor npcID shifts
* added title, item
* zone Maquette_Abdhaljs-Legion is now Maquette_Abdhaljs-Legion_A
* added zone Maquette_Abdhaljs-Legion_B
* version info
2019-08-13 12:06:33 -04:00
wrenffxi
6939314d23
increase MAX_ZONEID in core and a few places where it's hard-coded in LUA
...
retail capture of two NPCs
Walk of Echoes [P] music and weather
2019-06-19 12:11:16 -04:00
wrenffxi
2c7fe31d6d
[version update] add zone Walk of Echoes [P]
2019-06-16 14:08:38 -04:00
David Norris
5aeb498929
Merge remote-tracking branch 'remotes/Darkstar/master' into merge_bcnm
...
# Conflicts:
# scripts/globals/bcnm.lua
# scripts/globals/settings.lua
# scripts/zones/Balgas_Dais/bcnms/saintly_invitation.lua
# scripts/zones/Bearclaw_Pinnacle/bcnms/flames_for_the_dead.lua
# scripts/zones/Boneyard_Gully/bcnms/head_wind.lua
# scripts/zones/Chamber_of_Oracles/bcnms/through_the_quicksand_caves.lua
# scripts/zones/Cloister_of_Flames/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Flames/bcnms/trial_by_fire.lua
# scripts/zones/Cloister_of_Frost/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Frost/bcnms/trial_by_ice.lua
# scripts/zones/Cloister_of_Gales/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Gales/bcnms/trial_by_wind.lua
# scripts/zones/Cloister_of_Gales/npcs/Wind_Protocrystal.lua
# scripts/zones/Cloister_of_Storms/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Storms/bcnms/trial-size_trial_by_lightning.lua
# scripts/zones/Cloister_of_Storms/bcnms/trial_by_lightning.lua
# scripts/zones/Cloister_of_Tides/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Tides/bcnms/trial-size_trial_by_water.lua
# scripts/zones/Cloister_of_Tides/bcnms/trial_by_water.lua
# scripts/zones/Cloister_of_Tremors/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Tremors/bcnms/trial_by_earth.lua
# scripts/zones/Dynamis-Bastok/mobs/GiPha_Manameister.lua
# scripts/zones/Dynamis-Bastok/mobs/GuDha_Effigy.lua
# scripts/zones/Dynamis-Bastok/mobs/GuNhi_Noondozer.lua
# scripts/zones/Dynamis-Bastok/mobs/KoDho_Cannonball.lua
# scripts/zones/Dynamis-Bastok/mobs/Vanguard_Mason.lua
# scripts/zones/Dynamis-Bastok/mobs/Vanguard_Undertaker.lua
# scripts/zones/Dynamis-Bastok/mobs/ZeVho_Fallsplitter.lua
# scripts/zones/Dynamis-Beaucedine/mobs/BeZhe_Keeprazer.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Deathcaller_Bidfbid.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Galkarider_Retzpratz.lua
# scripts/zones/Dynamis-Beaucedine/mobs/GuKhu_Dukesniper.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Hydra_Ranger.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Hydra_Summoner.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Morblox_Chubbychin.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Puu_Timu_the_Phantasmal.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Slinkix_Trufflesniff.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Ambusher.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Dollmaster.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Mason.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Necromancer.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Oracle.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Predator.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Salvager.lua
# scripts/zones/Dynamis-Beaucedine/mobs/Vanguard_Undertaker.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Ambusher.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Dollmaster.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Mason.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Necromancer.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Oracle.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Predator.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Salvager.lua
# scripts/zones/Dynamis-Buburimu/mobs/Vanguard_Undertaker.lua
# scripts/zones/Dynamis-Jeuno/mobs/Lurklox_Dhalmelneck.lua
# scripts/zones/Dynamis-Jeuno/mobs/Morgmox_Moldnoggin.lua
# scripts/zones/Dynamis-Jeuno/mobs/Mortilox_Wartpaws.lua
# scripts/zones/Dynamis-Jeuno/mobs/Prowlox_Barrelbelly.lua
# scripts/zones/Dynamis-Jeuno/mobs/Vanguard_Ambusher.lua
# scripts/zones/Dynamis-Jeuno/mobs/Vanguard_Necromancer.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Ambusher.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Dollmaster.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Mason.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Necromancer.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Oracle.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Predator.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Salvager.lua
# scripts/zones/Dynamis-Qufim/mobs/Vanguard_Undertaker.lua
# scripts/zones/Dynamis-San_dOria/mobs/Overlords_Tombstone.lua
# scripts/zones/Dynamis-San_dOria/mobs/Reapertongue_Gadgquok.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Amputator.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Backstabber.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Bugler.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Dollmaster.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Footsoldier.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Grappler.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Gutslasher.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Hawker.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Impaler.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Mesmerizer.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Neckchopper.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Pillager.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Predator.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Trooper.lua
# scripts/zones/Dynamis-San_dOria/mobs/Vanguard_Vexer.lua
# scripts/zones/Dynamis-San_dOria/mobs/Voidstreaker_Butchnotch.lua
# scripts/zones/Dynamis-San_dOria/mobs/Wyrmgnasher_Bjakdek.lua
# scripts/zones/Dynamis-Valkurm/IDs.lua
# scripts/zones/Dynamis-Valkurm/mobs/Adamantking_Image.lua
# scripts/zones/Dynamis-Valkurm/mobs/Avatar_Idol.lua
# scripts/zones/Dynamis-Valkurm/mobs/Goblin_Statue.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Ambusher.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Dollmaster.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Mason.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Necromancer.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Oracle.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Predator.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Salvager.lua
# scripts/zones/Dynamis-Valkurm/mobs/Vanguard_Undertaker.lua
# scripts/zones/Dynamis-Valkurm/mobs/Warchief_Tombstone.lua
# scripts/zones/Dynamis-Windurst/mobs/Haa_Pevi_the_Stentorian.lua
# scripts/zones/Dynamis-Windurst/mobs/Loo_Hepe_the_Eyepiercer.lua
# scripts/zones/Dynamis-Windurst/mobs/Tzee_Xicu_Idol.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Assassin.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Chanter.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Exemplar.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Inciter.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Liberator.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Ogresoother.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Oracle.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Partisan.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Persecutor.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Prelate.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Priest.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Salvager.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Sentinel.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Skirmisher.lua
# scripts/zones/Dynamis-Windurst/mobs/Vanguard_Visionary.lua
# scripts/zones/Dynamis-Windurst/mobs/Wuu_Qoho_the_Razorclaw.lua
# scripts/zones/Dynamis-Windurst/mobs/Xoo_Kaza_the_Solemn.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Count_Raum.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Count_Vine.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Count_Zaebos.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Duke_Berith.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Duke_Gomory.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Duke_Scox.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Kindred_Ranger.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Kindred_Summoner.lua
# scripts/zones/Dynamis-Xarcabard/mobs/King_Zagan.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Andras.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Cimeries.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Decarabia.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Gamygyn.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Nebiros.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Orias.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Sabnak.lua
# scripts/zones/Dynamis-Xarcabard/mobs/Prince_Seere.lua
# scripts/zones/Empyreal_Paradox/bcnms/dawn.lua
# scripts/zones/Full_Moon_Fountain/bcnms/moonlit_path.lua
# scripts/zones/Ghelsba_Outpost/bcnms/holy_crest.lua
# scripts/zones/Ghelsba_Outpost/bcnms/save_the_children.lua
# scripts/zones/Horlais_Peak/bcnms/the_secret_weapon.lua
# scripts/zones/Jade_Sepulcher/bcnms/puppet_in_peril.lua
# scripts/zones/Konschtat_Highlands/npcs/Dimensional_Portal.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_1.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_2.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_3.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_4.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_5.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/divine_might.lua
# scripts/zones/La_Theine_Plateau/npcs/Dimensional_Portal.lua
# scripts/zones/Mine_Shaft_2716/bcnms/century_of_hardship.lua
# scripts/zones/Mine_Shaft_2716/npcs/_0d0.lua
# scripts/zones/Monarch_Linn/bcnms/ancient_vows.lua
# scripts/zones/Monarch_Linn/bcnms/savage.lua
# scripts/zones/Navukgo_Execution_Chamber/bcnms/shield_of_diplomacy.lua
# scripts/zones/QuBia_Arena/bcnms/heir_to_the_light.lua
# scripts/zones/QuBia_Arena/bcnms/those_who_lurk_in_shadows.lua
# scripts/zones/Riverne-Site_B01/bcnms/storms_of_fate.lua
# scripts/zones/Riverne-Site_B01/npcs/Spatial_Displacement.lua
# scripts/zones/Riverne-Site_B01/npcs/Unstable_Displacement.lua
# scripts/zones/Sacrificial_Chamber/bcnms/temple_of_uggalepih.lua
# scripts/zones/Sealions_Den/bcnms/one_to_be_feared.lua
# scripts/zones/Sealions_Den/bcnms/warriors_path.lua
# scripts/zones/Sealions_Den/npcs/_0w0.lua
# scripts/zones/Spire_of_Dem/bcnms/ancient_flames_beckon.lua
# scripts/zones/Spire_of_Holla/bcnms/ancient_flames_beckon.lua
# scripts/zones/Spire_of_Mea/bcnms/ancient_flames_backon.lua
# scripts/zones/Spire_of_Vahzl/bcnms/desires_of_emptiness.lua
# scripts/zones/Stellar_Fulcrum/bcnms/return_to_delkfutts_tower.lua
# scripts/zones/Tahrongi_Canyon/npcs/Dimensional_Portal.lua
# scripts/zones/Talacca_Cove/bcnms/legacy_of_the_lost.lua
# scripts/zones/The_Celestial_Nexus/bcnms/celestial_nexus.lua
# scripts/zones/The_Garden_of_RuHmet/bcnms/when_angels_fall.lua
# scripts/zones/The_Garden_of_RuHmet/npcs/_0z0.lua
# scripts/zones/The_Shrouded_Maw/bcnms/darkness_named.lua
# scripts/zones/Throne_Room/bcnms/where_two_paths_converge.lua
# scripts/zones/Valkurm_Dunes/npcs/Hieroglyphics.lua
# scripts/zones/Waughroon_Shrine/bcnms/on_my_way.lua
# sql/mob_groups.sql
# sql/mob_pools.sql
# sql/mob_spawn_points.sql
# src/map/entities/baseentity.h
# src/map/packet_system.cpp
# src/map/status_effect.h
# src/map/utils/battlefieldutils.cpp
2019-05-03 10:25:51 -05:00
DivByXI
1a0583e758
Added zonemisc flag for auction house usage
2019-03-14 03:19:31 +00:00
David Norris
0dd391c1a3
add Pirate zones
2019-02-05 19:10:05 -06:00
Tahir Akhlaq
a5f72fd77f
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into bcnmcrap
...
# Conflicts:
# scripts/globals/bcnm.lua
# scripts/globals/dynamis.lua
# scripts/globals/effects/battlefield.lua
# scripts/globals/limbus.lua
# scripts/globals/msg.lua
# scripts/globals/spells/bluemagic/diamondhide.lua
# scripts/zones/Apollyon/Zone.lua
# scripts/zones/Apollyon/bcnms/central_apollyon.lua
# scripts/zones/Apollyon/bcnms/cs_apollyon.lua
# scripts/zones/Apollyon/bcnms/ne_apollyon.lua
# scripts/zones/Apollyon/bcnms/nw_apollyon.lua
# scripts/zones/Apollyon/bcnms/se_apollyon.lua
# scripts/zones/Apollyon/bcnms/sw_apollyon.lua
# scripts/zones/Apollyon/mobs/Jidra.lua
# scripts/zones/Apollyon/mobs/Troglodyte_Dhalmel.lua
# scripts/zones/Apollyon/npcs/Armoury_Crate.lua
# scripts/zones/Apollyon/npcs/Radiant_Aureole.lua
# scripts/zones/Bearclaw_Pinnacle/bcnms/brothers.lua
# scripts/zones/Boneyard_Gully/bcnms/like_the_wind.lua
# scripts/zones/Cloister_of_Flames/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Flames/bcnms/trial_by_fire.lua
# scripts/zones/Cloister_of_Frost/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Frost/bcnms/trial_by_ice.lua
# scripts/zones/Cloister_of_Gales/bcnms/trial_by_wind.lua
# scripts/zones/Cloister_of_Storms/bcnms/trial-size_trial_by_lightning.lua
# scripts/zones/Cloister_of_Storms/bcnms/trial_by_lightning.lua
# scripts/zones/Cloister_of_Tides/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Tremors/bcnms/sugar-coated_directive.lua
# scripts/zones/Cloister_of_Tremors/bcnms/trial_by_earth.lua
# scripts/zones/Dynamis-Bastok/bcnms/dynamis_bastok.lua
# scripts/zones/Dynamis-Bastok/mobs/Adamantking_Effigy.lua
# scripts/zones/Dynamis-Beaucedine/bcnms/dynamis_beaucedine.lua
# scripts/zones/Dynamis-Buburimu/bcnms/dynamis_buburimu.lua
# scripts/zones/Dynamis-Jeuno/bcnms/dynamis_jeuno.lua
# scripts/zones/Dynamis-Qufim/bcnms/dynamis_qufim.lua
# scripts/zones/Dynamis-San_dOria/bcnms/dynamis_sandoria.lua
# scripts/zones/Dynamis-Tavnazia/bcnms/dynamis_tavnazia.lua
# scripts/zones/Dynamis-Valkurm/bcnms/dynamis_valkurm.lua
# scripts/zones/Dynamis-Valkurm/mobs/Adamantking_Effigy.lua
# scripts/zones/Dynamis-Valkurm/mobs/Avatar_Icon.lua
# scripts/zones/Dynamis-Valkurm/mobs/Goblin_Replica.lua
# scripts/zones/Dynamis-Valkurm/mobs/Serjeant_Tombstone.lua
# scripts/zones/Dynamis-Windurst/bcnms/dynamis_windurst.lua
# scripts/zones/Dynamis-Xarcabard/bcnms/dynamis_xarcabard.lua
# scripts/zones/Ghelsba_Outpost/bcnms/holy_crest.lua
# scripts/zones/Ghelsba_Outpost/npcs/Hut_Door.lua
# scripts/zones/LaLoff_Amphitheater/bcnms/ark_angels_5.lua
# scripts/zones/Monarch_Linn/bcnms/savage.lua
# scripts/zones/QuBia_Arena/bcnms/rank_5_mission.lua
# scripts/zones/QuBia_Arena/npcs/Burning_Circle.lua
# scripts/zones/Riverne-Site_B01/bcnms/storms_of_fate.lua
# scripts/zones/Spire_of_Dem/bcnms/ancient_flames_beckon.lua
# scripts/zones/Spire_of_Holla/bcnms/ancient_flames_beckon.lua
# scripts/zones/Spire_of_Mea/bcnms/ancient_flames_backon.lua
# scripts/zones/Temenos/Zone.lua
# scripts/zones/Temenos/bcnms/central_temenos_1st_floor.lua
# scripts/zones/Temenos/bcnms/central_temenos_2nd_floor.lua
# scripts/zones/Temenos/bcnms/central_temenos_3rd_floor.lua
# scripts/zones/Temenos/bcnms/central_temenos_4th_floor.lua
# scripts/zones/Temenos/bcnms/central_temenos_basement.lua
# scripts/zones/Temenos/bcnms/temenos_eastern_tower.lua
# scripts/zones/Temenos/bcnms/temenos_northern_tower.lua
# scripts/zones/Temenos/bcnms/temenos_western_tower.lua
# scripts/zones/Temenos/mobs/Abyssdweller_Jhabdebb.lua
# scripts/zones/Temenos/mobs/Air_Elemental.lua
# scripts/zones/Temenos/mobs/Airi.lua
# scripts/zones/Temenos/mobs/Beli.lua
# scripts/zones/Temenos/mobs/Cryptonberry_Charmer.lua
# scripts/zones/Temenos/mobs/Cryptonberry_Skulker.lua
# scripts/zones/Temenos/mobs/Earth_Elemental.lua
# scripts/zones/Temenos/mobs/Enhanced_Ahriman.lua
# scripts/zones/Temenos/mobs/Enhanced_Dragon.lua
# scripts/zones/Temenos/mobs/Enhanced_Vulture.lua
# scripts/zones/Temenos/mobs/Fire_Elemental.lua
# scripts/zones/Temenos/mobs/Goblin_Fencer.lua
# scripts/zones/Temenos/mobs/Goblin_Theurgist.lua
# scripts/zones/Temenos/mobs/Goblin_Warlord.lua
# scripts/zones/Temenos/mobs/Ice_Elemental.lua
# scripts/zones/Temenos/mobs/Iruci.lua
# scripts/zones/Temenos/mobs/Kindred_Dark_Knight.lua
# scripts/zones/Temenos/mobs/Kindred_Summoner.lua
# scripts/zones/Temenos/mobs/Kindred_Warrior.lua
# scripts/zones/Temenos/mobs/Light_Elemental.lua
# scripts/zones/Temenos/mobs/Mystic_Avatar.lua
# scripts/zones/Temenos/mobs/Orichalcum_Quadav.lua
# scripts/zones/Temenos/mobs/Pee_Qoho_the_Python.lua
# scripts/zones/Temenos/mobs/Praetorian_Guard_CCCXI.lua
# scripts/zones/Temenos/mobs/Skadi.lua
# scripts/zones/Temenos/mobs/Telchines_Bard.lua
# scripts/zones/Temenos/mobs/Telchines_Monk.lua
# scripts/zones/Temenos/mobs/Telchines_White_Mage.lua
# scripts/zones/Temenos/mobs/Temenos_Cleaner.lua
# scripts/zones/Temenos/mobs/Temenos_Weapon.lua
# scripts/zones/Temenos/mobs/Thrym.lua
# scripts/zones/Temenos/mobs/Thunder_Elemental.lua
# scripts/zones/Temenos/mobs/Water_Elemental.lua
# scripts/zones/Temenos/npcs/Armoury_Crate.lua
# scripts/zones/Temenos/npcs/Matter_Diffusion_Module.lua
# scripts/zones/The_Shrouded_Maw/bcnms/darkness_named.lua
# scripts/zones/The_Shrouded_Maw/bcnms/waking_dreams.lua
# scripts/zones/Throne_Room/bcnms/shadow_lord_battle.lua
# scripts/zones/Valkurm_Dunes/npcs/Hieroglyphics.lua
# scripts/zones/Windurst_Waters/npcs/Moreno-Toeno.lua
# sql/bcnm_loot.sql
# sql/mob_spawn_points.sql
# sql/zone_settings.sql
# src/map/lua/lua_baseentity.h
2018-05-08 21:38:24 +01:00
Zynjec
c04c64521c
Update Divergence zones to proper music
2018-04-24 12:44:35 -04:00
TeoTwawki
e18aebd619
Add forgotten zone_settings.sql and zone_weather.sql entries for new zones.
2018-04-09 17:11:39 -04:00
Ivaar
3b74c07f05
Adjust areas mounts are usable
2018-03-16 15:54:20 -07:00
TeoTwawki
0c08e4778c
Merge branch 'master' of https://github.com/DarkstarProject/darkstar into bcnmcrap
...
# Conflicts:
# scripts/globals/bcnm.lua
# scripts/zones/Dynamis-Valkurm/TextIDs.lua
# scripts/zones/The_Garden_of_RuHmet/mobs/Jailer_of_Fortitude.lua
# scripts/zones/The_Shrouded_Maw/bcnms/darkness_named.lua
# scripts/zones/The_Shrouded_Maw/bcnms/waking_dreams.lua
# sql/bcnm_battlefield.sql
# src/map/lua/lua_baseentity.cpp
2018-01-19 15:47:09 -05:00
TeoTwawki
255fa24fd4
Add back ability to summon pet for a few zones.
2017-12-21 19:25:33 -05:00
EpicTaru
daa7318f17
Not trying to DERP around, I swears!
2017-12-02 19:12:04 -06:00
EpicTaru
26afcab646
Fixed a DERP mistake....
2017-12-02 18:24:08 -06:00
EpicTaru
542e9e29ce
-- Added MISC flags for Abyssea zones.
...
-- Removed MISC_CHOCOBO flag from Al'Taieu (chocobos ain't no chickens of the sea!!!)
2017-12-02 18:03:55 -06:00
Tyler Schneider
7f60f9e113
Dynamis initial fixes
...
Treasure pool back to party pool
Mobs roaming enabled
Started handling dynamis timer
2017-11-15 20:38:41 -07:00
ymkc
dd587b21b5
Fixed zoneflags of the Ashu Talif and Nashmau boats
2017-10-29 19:07:53 +00:00
Tyler Schneider
77875f2318
Fixed a few things
...
Ra'kaznar music
Several !zone auto-translate mappings
Cleaned up login code for zone ID
2017-09-21 23:54:57 -06:00
TeoTwawki
10ffaae3f3
Just some unimportant commenting on zones not accessible by normal means.
...
Also I think we should have all the other "Residential Area" zones rechecked with retail capture. I think all but 214 are wrong. 214 is the only one you can GM command warp into..Comments in zone.h say its the Aht Urgan MH, but when I go there looks like Jeuno. The others hang client or crash when you try to GM command yourself in. Zone 214 is also where the game dumps you when it can't figure out what zone you should be in.
2017-08-20 16:49:42 -04:00
Tyler Schneider
961c1b5e42
Moved moghouse resolution to database
...
No longer uses zoneid 0 for figuring out mog house
(except for zonelines to zone 0, which don't exist anyways)
2017-08-19 13:54:39 -06:00
UnknownX
483da83306
Added the Shadowreign residential areas
2017-03-14 04:42:38 -05:00
ymkc
55fab7ae1a
Adjusted zone check for pets
2016-09-24 17:52:52 +00:00
ymkc
a550dff972
Fix Ru'Aun Gardens' ZoneType
2016-05-27 16:13:39 +00:00
TeoTwawki
36439954fe
Add Reisenjima Henge to zone lists.
2016-04-09 22:26:59 -04:00
Tyler Schneider
710a6f736c
Added music, some zonemisc to Reisenjima
2015-11-11 01:44:59 -07:00
TeoTwawki
9d405f27f9
Add new zones to src sql and scripts/zones/
...
Someone preemptively added to zone_weather.sql (incl. some that don't exist..) so I didn't touch that.
2015-11-11 01:31:28 -05:00
Tyler Schneider
f3afdb7ef7
Fixed duplicate entry in zone_settings
2015-10-18 22:30:47 -06:00
Tyler Schneider
87e5220cde
Added missing zones
...
Escha - Ru'Aun, Escha - Zi'Tah
2015-10-18 22:18:54 -06:00
Ben D'Angelo
d76536b442
CORE: All navmeshes except cities are loaded by default. Removed navmesh test method
2015-09-06 22:21:52 -04:00
TeoTwawki
756c233ea1
SCRIPTS, CORE, SQL, and DOCS: update zone lists again
2015-05-17 13:43:49 -04:00