Commit graph

83 commits

Author SHA1 Message Date
Xaver-Entropia
dec0171b43 Added Echad ring
-Added Echad ring to database tables item_basic, item armor and
item_usable
-Created echad_ring.lua script
-added some more items to item basic. storage slip 15 to 23
2016-04-14 22:56:58 +02:00
Dave
83455ba6d2 Fixed Titanium Ore Stack Size, Various Job Masks were incorrect, Fixed Mods 2016-03-19 19:58:40 -04:00
Hozu
97a2791664 SQL: Add missing crafting torques.
I'm surprised there wasn't a console error for an item mod being added to a non-existing item...
2016-02-06 13:00:05 -05:00
TeoTwawki
8209f73159 Line ends, round 2. Fight! 2016-01-16 01:26:33 -05:00
Ben D'Angelo
813bc99995 SQL: Fixes Two-handed Sword resell price. Imps should have sleep resistance 2015-10-06 22:15:00 -04:00
Zenny89
dc7335ac69 SCRIPTS/SQL/CORE: Blood Pact II Modifier 2015-09-18 16:30:04 -04:00
wayne
bc0e5f96a1 fixed 2 vendor sell prices (potential exploit) 2015-08-28 03:06:13 -04:00
Tyler Schneider
1f06980b81 Merge pull request #1994 from Shadowmh/master
Added new Latent: LATENT_MP_OVER for use with Oneiros Ring.
2015-08-27 20:22:06 -06:00
Tyler Schneider
0bebcb12f5 Merge pull request #1995 from Hozu/patch-88
Scripts/SQL/Core: Elemental Obi bonus as mods, Hachirin-no-Obi
2015-08-27 20:20:46 -06:00
Tyler Schneider
1d59dc0279 Merge pull request #1997 from Hozu/patch-89
SQL: Add CanSendPOL flag to various items.
2015-08-27 20:19:24 -06:00
TeoTwawki
abfc68bb04 Fix an exploitable NPC shop price issue and un-fugly a script. 2015-08-27 22:12:32 -04:00
Hozu
67c468730a SQL: Add CanSendPOL flag to various items.
I noticed some items were missing this flag because the delivery box was rejecting them even though the UI said they should go through. I checked in POLutils to make sure. They are: all coffer/chest keys, all abjurations, and the purple/brown belt quest items. The black belt quest items do not have this flag, however.
2015-08-27 17:32:58 -04:00
Shadowmh
16781759a4 Added new Latent: LATENT_MP_OVER for use with Oneiros Ring.
Added latent effect for Oneiros Ring.
Added Haste II Spell.
2015-08-26 22:02:12 -05:00
Hozu
a3fc1783ff Scripts/SQL/Core: Elemental Obi bonus as mods, Hachirin-no-Obi
I changed the hardcoded IDs used to check for elemental obis as mods. This made it easier to implement the Hachirin-no-Obi, as well as cleaning up hardcoding.

Added Hachirin-no-Obi as an item and equipable item, as well as adding all of the new obi mods to it. The old obis received the one appropriate mod they should have.

Added a modifier for no MP depleted on cast as a % chance to activate, and gave it to the Hachirin-no-Obi (1%).

Fixed the bug where spells that were weak to the current day were getting a damage boost instead of penalty.
2015-08-26 19:58:01 -04:00
Hozu
b445f1c80b SQL: Sheep Cap (+1) item data
Because somehow it didn't make it into my last commit, and worse, I didn't notice it until now.
2015-08-21 18:43:07 -04:00
Robert A Petit III
6668b912e6 Updated AH category (aH column in item_basic) for multiple items.
ITEM_NAME (ITEM_ID, OLD->NEW)
Phial Of Miasmal Counteragent (2952, 99->33)
Panetiere (3584, 99->34)
Treasury Table (3655, 99->34)
Treasury Stand (3656, 99->34)
Sundries Table (3657, 99->34)
Sundries Stand (3658, 99->34)
Supply Table (3659, 99->34)
Case Of Display Blades (3662, 99->34)
Gemscope (3595, 99->34)
Supply Stand (3660, 99->34)
Stone Hearth (3661, 99->34)
Spinning Wheel (3665, 99->34)
Brass Crock (3667, 99->34)
Hide Stretcher (3668, 99->34)
Carpenter Kit (3672, 99->34)
Net And Lure (3670, 99->34)
2015-08-21 10:51:25 -04:00
Zenny89
e39b261d55 SCRIPTS/SQL: Added Grape Daifuku 2015-08-19 16:40:57 -04:00
Strafeous
0992e399e4 Basic fodder mob_droplist updates with mob_groups updated along with basic_item column addition for Sacred Kindred Crest 2015-08-19 00:54:25 -05:00
Zenny89
2f916ec913 SCRIPTS/SQL: Added Food Items 2015-08-17 20:40:23 -04:00
Loki79
a9b2e4cb44 SQL: 119 Reforge basic/armor. Missed adding a block. 2015-07-06 11:14:13 -05:00
Loki79
b42ea7449b SQL: 119 Reforge Relic/AF/Empy added. Job mask corrections on several items. 2015-07-06 10:52:19 -05:00
Loki79
eb6d93f374 SQL: Items and Weapons added. 2015-06-15 19:12:20 -05:00
Hozu
f229af7656 Database/SQL: Item flag fixes
Fixed many items to have the proper flag as per the UI.
2015-06-11 00:48:23 -04:00
TeoTwawki
7b17c1bc2b SQL: typo
(or more accurately, git being a git and failing its automatic merge..)
2015-06-02 22:38:13 -04:00
TeoTwawki
67f401f9eb SQL: Removed Legion Server's modified Kraken Club and restored ID gaps. 2015-06-02 22:25:02 -04:00
Loki79
caff9f6f26 SQL: item_basic.sql - item shareback part 2 2015-06-02 18:08:56 -05:00
joncloud
47b89cd8b9 Reduced Iron and Steel Bullet Pouch base sale prices fixing #1272. 2015-04-12 15:30:54 -07:00
gedads
b9c0615be3 Database changed garlic cracker sell to npc value to match retail (1 gil). 2015-04-09 13:42:33 +02:00
madwraith
f7845e2d0c Added Spell Distract 2015-04-04 12:46:41 -04:00
lichtl
0b9cf5c26a Add Warp Ring item into DB 2015-04-02 10:48:26 +02:00
Santssoft
bd3fe13b8c Add subid to scroll_of_flurry and scroll_of_flurry_ii 2015-03-27 21:55:33 +01:00
joncloud
94a36b4264 Implemented Flurry and Flurry II. 2015-03-25 21:01:50 -07:00
korietsu
36d46cc5d5 Update Fuma Shuriken Stack Size
Set size to 99
2015-01-11 03:29:20 -06:00
Loki79
d69f19a3a8 addition item_basic.sql info courtesy of LegionXI server 2014-12-13 17:32:28 -06:00
starlightknight
ab20205bec SPELLS: Add Initial Support For Gekka: Ichi, Yain: Ichi
SQL:
-Add item definition for Furusumi
-Add item definition for Ranka
-Add item definition for Scroll of Gekka: Ichi
-Add item definition for Scroll of Yain: Ichi
-Add item definition for Toolbag (Ranka)
-Add item definition for Toolbag (Furusumi)
-Add spell defintion for Gekka: Ichi
-Add spell definition for Yain: Ichi

SCRIPTS:
-Add item scripts for Toolbag Ranka/Furusumi
-Add item scripts for Scroll of Gekka: Ichi / Yain: Ichi
-Add spell scripts for Gekka: Ichi, Yain: Ichi
-Update Solby-Maholby (Norg Merchant) to sell Gekka/Yain
scrolls, as he is the vendor

CORE:
-Map FUrusumi/Ranka tools -> Shikanofuda universal tool
-Extend range for usuable items in Item Utils, as the
new tool bags fall outside of the previous upper bound
(there is a gap)
2014-11-02 20:54:48 -05:00
TeoTwawki
eea8ee7427 Additional data for item_basic.sql
The bulk this file as it exists in my working copy was originally part of Compmike19's huge patches/archives, and I've tried to mesh that work into the newer Darkstar trunk copy.
 I had permission to share those changes a long time ago, and had them on the forum back before the switch to git. I took the patch down because it got way far out of date repeatedly.
 Since then, I've been hesitant to put this type of thing into a pull request because I keep hearing that I've been accused of code theft by somebody.
 To that person: I've never sought credit for work that isn't mine, so learn2opensource, and blow me.
2014-10-06 19:08:02 -04:00
TeoTwawki
5a7ceb1a67 Reorder rows in ascending order by their index ID to make comparing my working copy with Darkstar easier. 2014-10-06 17:56:21 -04:00
Robert Petit
b0d3e6ed02 Updated AH category for missing 75+ items 2014-10-05 02:05:06 -04:00
TeoTwawki
58f7b64c31 Noticed Infinity cores stack now...Didn't see it in SE's list but they do, so adding it now. 2014-07-09 08:07:18 -04:00
TeoTwawki
b5b8a036d1 Merge branch 'master' of https://github.com/DarkstarProject/darkstar into stackable-item-updates-2-(everything-else)
Resolved Conflicts:
	sql/item_basic.sql
2014-06-28 20:17:49 -04:00
TeoTwawki
f9ccb78840 June update to stackable items part 1, ores and logs. Working on the rest in diff branch right now. 2014-06-28 19:12:09 -04:00
TeoTwawki
cae60a785d The rest of June 2004 stackable items update.
Missing:
	cehuetzi_claw
	cehuetzi_ice_shard
	cehuetzi_pelt
	dullahan_armor
	goblin_dice
	maliyakaleya_coral
	rakaznar_visage_i
	rakaznar_visage_ii
	rakaznar_visage_iii
	rakaznar_visage_iv
	rakaznar_visage_v
	sifs_lock
	sifs_macrame
	waktza_rostrum
	yggdreant_bole

Deliberately omitted:
	Riverfin_Soup
Checked in polutils as seeing a 3hr food made stackable was suspicious. Polutils says stack size is 1, so I assume SE made a mistake in their post on the official SE forums when they included Riverfin soup.
2014-06-28 16:54:18 -04:00
foxprite
6d717afdaf Nokkhi Jinjahl updated.
Nokkhi Jinjahl will now bundle every item announced.
All the bundled items should properly unpack as well.
Added missing Fusion Bolt.
No more "YourOwnCharacterName smiles slyly at you." in San d'Oria and Bastok.
2014-06-13 04:28:43 +01:00
starlightknight
9e5cc0f11a Attempt to implement remaining RDM Spells and Abilities, all the way up to Lv99
Implemented Abilities:

Spontaneity - Makes the next spell have no cast time or recast time, as if the caster was under the effect of Chainspell. The implementation mirrors Chainspell, but removes itself after a single spell

Stymie - One Hour Special. Grants a magic accuracy bonus to the next enfeeble spell. From the available information, it seems that as long as the mob is not immune to the status effect, then it will land unresisted. The implementation attempts to mirror this by checking for Stymie + Immunity, and returning unresisted if not immune in the function to calculate  resistance to a status effect that is used by all enfeebling spells.

Implemented Spells:

Addle - Increases the targets casting time and lowers their magic accuracy. The exact formula is not known, but the best available information says that the raw value is ~30%, and is boosted to ~50% if Saboteur is active, so this implementation assumes that is the case.

Temper - Grants the target the effect of Multi Strikes, which gives them Double Attack.

Formula used from BGWiki:
-Enhancing Magic Skill < 360 : DA % = 5%
-Enhancing Magic Skill ≥ 360 : DA % = floor( Enhancing Magic Skill - 300 ) ÷ 10 )
-Cap: 20%

TODO: Spell animations, confirm ability animations.
2014-06-02 20:15:48 -04:00
starlightknight
679d71ae3a CORE: Implement Remaining Missing NIN Spells/Abilities/Traits
This changes attempts to implement all remaining missing features for NIN, up to Lv99

The following changes are implemented:

SPELLS:

Aisha: Ichi - Lowers the targets attack by 15%. Corresponding tools / toolbags / and scrolls have been finished as necessary as well.

http://wiki.bluegartr.com/bg/Aisha:_Ichi

Yurin: Ichi - Gives the target the effect Inhibit TP, which lowers TP gain. Lowers TP gain by 10%. Corresponding tools / toolbags / and scrolls have been finished as necessary as well.

http://wiki.bluegartr.com/bg/Yurin:_Ichi

Myoshu: Ichi - Grants the caster the effect of Subtle Blow Plus, with a Subtle Blow Bonus of +10. Corresponding tools / toolbags / and scrolls have been finished as necessary as well.

http://wiki.bluegartr.com/bg/Myoshu:_Ichi

Migawari: Ichi - Makes the caster immune to "severely damaging attacks" for the next minute. These are defines as attacks that do damage within a certain threshold of the caster's max hp. From best available info, the threshold starts at 100% of the users max hp, and is lowered by 1% per 5 ninjutsu skill. Corresponding tools / toolbags / and scrolls have been finished as necessary as well.

http://wiki.bluegartr.com/bg/Migawari:_Ichi

Kakka: Ichi - Grants the caster the effect of Store TP, with a Store TP bonus of +10. Corresponding tools / toolbags / and scrolls have been finished as necessary as well.

TODO: Ryuno base price does not seem to be listed on any of the major wikis. If someone with retail is willing to check this for me I will happily put it in the SQL.

http://wiki.bluegartr.com/bg/Kakka:_Ichi

ABILITIES:

Issekigan - NIN 95 - Substantially increases parrying rate for the next minute. The exact rate is not know, but from the testing linked to from the BGWiki article, it is thought that if you have already capped out your parry rate at 25%, Issekigan will boost you beyond that by another 25% to cap out at around 50% for the duration of the effect. The user will also be granted an emnity bonus for each successful parry.

http://wiki.bluegartr.com/bg/Issekigan

Mikage - NIN 96 - NIN One Hour Ability - Makes your main hand attacks vary with the number of utsusemi shadows that are currently up.

TODO: Determine correct animation. I can't find any screenshots or videos of it, and it is not listed in Altana Viewer. If anyone is willing to help me out with that it would be appreciated :p right now it has the same animation as Issekigan set.

http://wiki.bluegartr.com/bg/Mikage

TRAITS:

Tactical Parry - Grants a TP bonus on each successful parry. Implemented for all job / tier levels that have it. Conflicting information between FFXIcyclopedia / BGWiki as to whether the trait is affected by Store TP or not. BGWiki says no, and seems to be more reliable on this fact, as FFXIclopedia's info is listed as unconfirmed, so the implementation is not affected by Store TP.

http://wiki.ffxiclopedia.org/wiki/Tactical_Parry
http://wiki.bluegartr.com/bg/Tactical_Parry

Mag. Burst Bonus - Grants a bonus to the magic burst damage.

http://wiki.ffxiclopedia.org/wiki/Magic_Burst_Bonus

Skillchain Bonus - Grants a bonus to skillchain damage.

http://wiki.ffxiclopedia.org/wiki/Skillchain_Bonus

This collectively should make nin fully functional all the way to 99.
2014-05-04 18:24:49 -04:00
starlightknight
145bacaf18 Add Cura III spell with its Afflatus Misery Bonus
Cura III is now learnable and has its correct base price, mp, cast times, etc set according to BGWiki

Implementation is very similar to the implementation of Cura/Cura II: largely semi-educated guesswork based off of the best available info on BGWiki, as I could not find a concrete cura formula anywhere. Should be reasonably close, workable.
2014-04-25 19:18:49 -04:00
starlightknight
b45bc4c129 Also add the RDM Gain Stat Spells
These are the same thing as the WHM Boost Spells, but the single target version for RDM
2014-04-06 21:50:35 -04:00
starlightknight
13ab806950 Implement the WHM Boost Spells
These were easy and well documented on BGWiki

Formula: Boost Spell Potency = floor( (Enhancing Magic Skill - 300)÷10 ) + 5

Source:
http://wiki.bluegartr.com/bg/Category:Boost_Spell
http://wiki.bluegartr.com/bg/Boost-STR
http://wiki.bluegartr.com/bg/Boost-DEX
http://wiki.bluegartr.com/bg/Boost-VIT
http://wiki.bluegartr.com/bg/Boost-AGI
http://wiki.bluegartr.com/bg/Boost-INT
http://wiki.bluegartr.com/bg/Boost-MND
http://wiki.bluegartr.com/bg/Boost-CHR
2014-04-06 21:50:32 -04:00
Apocalypse612
67aab4da62 SCRIPTS: Fixed Text ID's in Garlaige Citadel. Fixed DRG unlock quest not saving Wyvern Names. Memory receptacles will no longer auto attack.
DATABASE: Removed all 3 breath attack from the Raptor Family and gave their specific region spawn types only 1 breath dependent on zone. Set Memory receptacles magic resistances from .2 to .5 . Fix for morion_tathlum and holy_ampulla not appearing in the AH.
2013-11-29 01:37:02 +00:00
ben.dangelo2
f86e8d2f55 DATABASE: Added correct gil drops, rage timers and HP to lots of NMs. Lots of small fixes too. Thanks Apocalypse612 2013-09-09 00:09:14 +00:00