----------------------------------- -- Handles the zones in which level correction still happens. -- As a general rule: -- Any zone in which contains a mob over lvl 99, level correction is deactivated. -- Adoulin zones, zones with Apex or Locus mobs, etc... ----------------------------------- xi = xi or {} xi.data = xi.data or {} xi.data.levelCorrection = xi.data.levelCorrection or {} ----------------------------------- -- List of zones in which level correction still happens. local levelCorrectionZoneList = set{ xi.zone.PHANAUET_CHANNEL, xi.zone.CARPENTERS_LANDING, xi.zone.MANACLIPPER, xi.zone.ULEGUERAND_RANGE, xi.zone.BEARCLAW_PINNACLE, xi.zone.ATTOHWA_CHASM, xi.zone.BONEYARD_GULLY, xi.zone.PSOXJA, xi.zone.THE_SHROUDED_MAW, xi.zone.OLDTON_MOVALPOLOS, xi.zone.NEWTON_MOVALPOLOS, xi.zone.MINE_SHAFT_2716, xi.zone.HALL_OF_TRANSFERENCE, xi.zone.ABYSSEA_KONSCHTAT, xi.zone.SPIRE_OF_HOLLA, xi.zone.SPIRE_OF_DEM, xi.zone.SPIRE_OF_MEA, xi.zone.SPIRE_OF_VAHZL, xi.zone.LUFAISE_MEADOWS, xi.zone.MISAREAUX_COAST, xi.zone.TAVNAZIAN_SAFEHOLD, xi.zone.PHOMIUNA_AQUEDUCTS, xi.zone.SACRARIUM, xi.zone.RIVERNE_SITE_B01, xi.zone.RIVERNE_SITE_A01, xi.zone.MONARCH_LINN, xi.zone.SEALIONS_DEN, xi.zone.ALTAIEU, xi.zone.GRAND_PALACE_OF_HUXZOI, xi.zone.THE_GARDEN_OF_RUHMET, xi.zone.EMPYREAL_PARADOX, xi.zone.TEMENOS, xi.zone.APOLLYON, xi.zone.DYNAMIS_VALKURM, xi.zone.DYNAMIS_BUBURIMU, xi.zone.DYNAMIS_QUFIM, xi.zone.DYNAMIS_TAVNAZIA, xi.zone.DIORAMA_ABDHALJS_GHELSBA, xi.zone.ABDHALJS_ISLE_PURGONORGO, xi.zone.ABYSSEA_TAHRONGI, xi.zone.OPEN_SEA_ROUTE_TO_AL_ZAHBI, xi.zone.OPEN_SEA_ROUTE_TO_MHAURA, xi.zone.AL_ZAHBI, xi.zone.WAJAOM_WOODLANDS, xi.zone.ARRAPAGO_REEF, xi.zone.ILRUSI_ATOLL, xi.zone.PERIQIA, xi.zone.TALACCA_COVE, xi.zone.SILVER_SEA_ROUTE_TO_NASHMAU, xi.zone.SILVER_SEA_ROUTE_TO_AL_ZAHBI, xi.zone.THE_ASHU_TALIF, xi.zone.MOUNT_ZHAYOLM, xi.zone.HALVUNG, xi.zone.LEBROS_CAVERN, xi.zone.NAVUKGO_EXECUTION_CHAMBER, xi.zone.MAMOOK, xi.zone.MAMOOL_JA_TRAINING_GROUNDS, xi.zone.JADE_SEPULCHER, xi.zone.AYDEEWA_SUBTERRANE, xi.zone.LEUJAOAM_SANCTUM, xi.zone.THE_COLOSSEUM, xi.zone.ZHAYOLM_REMNANTS, xi.zone.ARRAPAGO_REMNANTS, xi.zone.BHAFLAU_REMNANTS, xi.zone.SILVER_SEA_REMNANTS, xi.zone.NYZUL_ISLE, xi.zone.HAZHALM_TESTING_GROUNDS, xi.zone.CAEDARVA_MIRE, xi.zone.SOUTHERN_SAN_DORIA_S, xi.zone.EAST_RONFAURE_S, xi.zone.JUGNER_FOREST_S, xi.zone.VUNKERL_INLET_S, xi.zone.BATALLIA_DOWNS_S, xi.zone.LA_VAULE_S, xi.zone.EVERBLOOM_HOLLOW, xi.zone.BASTOK_MARKETS_S, xi.zone.NORTH_GUSTABERG_S, xi.zone.GRAUBERG_S, xi.zone.PASHHOW_MARSHLANDS_S, xi.zone.ROLANBERRY_FIELDS_S, xi.zone.BEADEAUX_S, xi.zone.RUHOTZ_SILVERMINES, xi.zone.WINDURST_WATERS_S, xi.zone.WEST_SARUTABARUTA_S, xi.zone.FORT_KARUGO_NARUGO_S, xi.zone.MERIPHATAUD_MOUNTAINS_S, xi.zone.SAUROMUGUE_CHAMPAIGN_S, xi.zone.CASTLE_OZTROJA_S, xi.zone.WEST_RONFAURE, xi.zone.EAST_RONFAURE, xi.zone.LA_THEINE_PLATEAU, xi.zone.VALKURM_DUNES, xi.zone.JUGNER_FOREST, xi.zone.BATALLIA_DOWNS, xi.zone.NORTH_GUSTABERG, xi.zone.SOUTH_GUSTABERG, xi.zone.KONSCHTAT_HIGHLANDS, xi.zone.PASHHOW_MARSHLANDS, xi.zone.ROLANBERRY_FIELDS, xi.zone.BEAUCEDINE_GLACIER, xi.zone.XARCABARD, xi.zone.CAPE_TERIGGAN, xi.zone.EASTERN_ALTEPA_DESERT, xi.zone.WEST_SARUTABARUTA, xi.zone.EAST_SARUTABARUTA, xi.zone.TAHRONGI_CANYON, xi.zone.BUBURIMU_PENINSULA, xi.zone.MERIPHATAUD_MOUNTAINS, xi.zone.SAUROMUGUE_CHAMPAIGN, xi.zone.THE_SANCTUARY_OF_ZITAH, xi.zone.ROMAEVE, xi.zone.YUHTUNGA_JUNGLE, xi.zone.YHOATOR_JUNGLE, xi.zone.WESTERN_ALTEPA_DESERT, xi.zone.QUFIM_ISLAND, xi.zone.BEHEMOTHS_DOMINION, xi.zone.VALLEY_OF_SORROWS, xi.zone.GHOYUS_REVERIE, xi.zone.RUAUN_GARDENS, xi.zone.ABYSSEA_LA_THEINE, xi.zone.DYNAMIS_BEAUCEDINE, xi.zone.DYNAMIS_XARCABARD, xi.zone.BEAUCEDINE_GLACIER_S, xi.zone.XARCABARD_S, xi.zone.CASTLE_ZVAHL_BAILEYS_S, xi.zone.HORLAIS_PEAK, xi.zone.GHELSBA_OUTPOST, xi.zone.FORT_GHELSBA, xi.zone.YUGHOTT_GROTTO, xi.zone.PALBOROUGH_MINES, xi.zone.WAUGHROON_SHRINE, xi.zone.GIDDEUS, xi.zone.BALGAS_DAIS, xi.zone.BEADEAUX, xi.zone.QULUN_DOME, xi.zone.DAVOI, xi.zone.MONASTIC_CAVERN, xi.zone.CASTLE_OZTROJA, xi.zone.ALTAR_ROOM, xi.zone.THE_BOYAHDA_TREE, xi.zone.DRAGONS_AERY, xi.zone.CASTLE_ZVAHL_KEEP_S, xi.zone.THRONE_ROOM_S, xi.zone.MIDDLE_DELKFUTTS_TOWER, xi.zone.UPPER_DELKFUTTS_TOWER, xi.zone.TEMPLE_OF_UGGALEPIH, xi.zone.DEN_OF_RANCOR, xi.zone.CASTLE_ZVAHL_BAILEYS, xi.zone.CASTLE_ZVAHL_KEEP, xi.zone.SACRIFICIAL_CHAMBER, xi.zone.GARLAIGE_CITADEL_S, xi.zone.THRONE_ROOM, xi.zone.RANGUEMONT_PASS, xi.zone.BOSTAUNIEUX_OUBLIETTE, xi.zone.CHAMBER_OF_ORACLES, xi.zone.TORAIMARAI_CANAL, xi.zone.FULL_MOON_FOUNTAIN, xi.zone.ZERUHN_MINES, xi.zone.KORROLOKA_TUNNEL, xi.zone.KUFTAL_TUNNEL, xi.zone.THE_ELDIEME_NECROPOLIS_S, xi.zone.SEA_SERPENT_GROTTO, xi.zone.VELUGANNON_PALACE, xi.zone.THE_SHRINE_OF_RUAVITAU, xi.zone.LALOFF_AMPHITHEATER, xi.zone.THE_CELESTIAL_NEXUS, xi.zone.WALK_OF_ECHOES, xi.zone.MAQUETTE_ABDHALJS_LEGION_A, xi.zone.LOWER_DELKFUTTS_TOWER, xi.zone.DYNAMIS_SAN_DORIA, xi.zone.DYNAMIS_BASTOK, xi.zone.DYNAMIS_WINDURST, xi.zone.DYNAMIS_JEUNO, xi.zone.DANGRUF_WADI, xi.zone.INNER_HORUTOTO_RUINS, xi.zone.ORDELLES_CAVES, xi.zone.OUTER_HORUTOTO_RUINS, xi.zone.THE_ELDIEME_NECROPOLIS, xi.zone.GUSGEN_MINES, xi.zone.CRAWLERS_NEST, xi.zone.MAZE_OF_SHAKHRAMI, xi.zone.GARLAIGE_CITADEL, xi.zone.CLOISTER_OF_GALES, xi.zone.CLOISTER_OF_STORMS, xi.zone.CLOISTER_OF_FROST, xi.zone.FEIYIN, xi.zone.IFRITS_CAULDRON, xi.zone.QUBIA_ARENA, xi.zone.CLOISTER_OF_FLAMES, xi.zone.QUICKSAND_CAVES, xi.zone.CLOISTER_OF_TREMORS, xi.zone.CLOISTER_OF_TIDES, xi.zone.GUSTAV_TUNNEL, xi.zone.LABYRINTH_OF_ONZOZO, xi.zone.ABYSSEA_ATTOHWA, xi.zone.ABYSSEA_MISAREAUX, xi.zone.ABYSSEA_VUNKERL, xi.zone.ABYSSEA_ALTEPA, xi.zone.SHIP_BOUND_FOR_SELBINA, xi.zone.SHIP_BOUND_FOR_MHAURA, xi.zone.PROVENANCE, xi.zone.SAN_DORIA_JEUNO_AIRSHIP, xi.zone.BASTOK_JEUNO_AIRSHIP, xi.zone.WINDURST_JEUNO_AIRSHIP, xi.zone.KAZHAM_JEUNO_AIRSHIP, xi.zone.SHIP_BOUND_FOR_SELBINA_PIRATES, xi.zone.SHIP_BOUND_FOR_MHAURA_PIRATES, xi.zone.ABYSSEA_ULEGUERAND, xi.zone.ABYSSEA_GRAUBERG, xi.zone.ABYSSEA_EMPYREAL_PARADOX, xi.zone.WALK_OF_ECHOES_P2, xi.zone.DYNAMIS_SAN_DORIA_D, xi.zone.DYNAMIS_BASTOK_D, xi.zone.DYNAMIS_WINDURST_D, xi.zone.DYNAMIS_JEUNO_D, xi.zone.WALK_OF_ECHOES_P1 } -- Meant to be called from a master function and fed to corresponding calculation. -- Example: pDIF functions, Actor magic accuracy, etc... xi.data.levelCorrection.isLevelCorrectedZone = function(actor) if xi.settings.main.USE_ADOULIN_WEAPON_SKILL_CHANGES then local actorZone = actor:getZoneID() return levelCorrectionZoneList[actorZone] or false else return true end end