----------------------------------- -- xi.effect.ENDARK ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) local jpValue = target:getJobPointLevel(xi.jp.ENDARK_EFFECT) effect:addMod(xi.mod.ENSPELL, xi.element.DARK) effect:addMod(xi.mod.ENSPELL_DMG, effect:getPower() + jpValue) effect:addMod(xi.mod.ATT, jpValue) effect:addMod(xi.mod.ACC, jpValue) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) end return effectObject