----------------------------------- -- xi.effect.WEIGHT ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.MOVE_SPEED_WEIGHT_PENALTY, effect:getPower()) -- Immunobreak reset. target:setMod(xi.mod.GRAVITY_IMMUNOBREAK, 0) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) end return effectObject