----------------------------------- -- xi.effect.FOOTWORK ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) local jpLevel = target:getJobPointLevel(xi.jp.FOOTWORK_EFFECT) effect:addMod(xi.mod.KICK_ATTACK_RATE, 20) effect:addMod(xi.mod.KICK_DMG, effect:getPower() + jpLevel) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) end return effectObject