----------------------------------- -- ID: 14681 -- Item: Getsul Ring -- Item Effect: +20% HP -- Duration 3 Minutes ----------------------------------- ---@type TItem local itemObject = {} itemObject.onItemCheck = function(target, item, caster) if target:getStatusEffectBySource(xi.effect.ENCHANTMENT, xi.effectSourceType.EQUIPPED_ITEM, xi.item.GETSUL_RING) ~= nil then target:delStatusEffect(xi.effect.ENCHANTMENT, nil, xi.effectSourceType.EQUIPPED_ITEM, xi.item.GETSUL_RING) end return 0 end itemObject.onItemUse = function(target, user) if target:hasEquipped(xi.item.GETSUL_RING) then target:addStatusEffect(xi.effect.ENCHANTMENT, { duration = 180, origin = user, sourceType = xi.effectSourceType.EQUIPPED_ITEM, sourceTypeParam = xi.item.GETSUL_RING }) end end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.HPP, 20) end itemObject.onEffectLose = function(target, effect) end return itemObject