----------------------------------- -- ID: 5621 -- Item: Candy Ring -- Food Effect: 4 Hrs, All Races ----------------------------------- -- Dexterity 4 -- Agility 4 -- Charisma 4 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.DEX, 4) effect:addMod(xi.mod.AGI, 4) effect:addMod(xi.mod.CHR, 4) end itemObject.onEffectLose = function(target, effect) end return itemObject