----------------------------------- -- ID: 15558 -- Item: mighty_ring -- Item Effect: Attack +5, Ranged Attack +5 -- Duration: 30 Minutes ----------------------------------- ---@type TItem local itemObject = {} itemObject.onItemCheck = function(target, item, caster) if target:getStatusEffectBySource(xi.effect.ENCHANTMENT, xi.effectSourceType.EQUIPPED_ITEM, xi.item.MIGHTY_RING) ~= nil then target:delStatusEffect(xi.effect.ENCHANTMENT, nil, xi.effectSourceType.EQUIPPED_ITEM, xi.item.MIGHTY_RING) end return 0 end itemObject.onItemUse = function(target, user) if target:hasEquipped(xi.item.MIGHTY_RING) then target:addStatusEffect(xi.effect.ENCHANTMENT, { duration = 1800, origin = user, sourceType = xi.effectSourceType.EQUIPPED_ITEM, sourceTypeParam = xi.item.MIGHTY_RING }) end end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.ATT, 5) effect:addMod(xi.mod.RATT, 5) end itemObject.onEffectLose = function(target, effect) end return itemObject