----------------------------------- -- func: updateconquest -- desc: Updates all conquest guard. (Need modify in db first.) ----------------------------------- ---@type TCommand local commandObj = {} commandObj.cmdprops = { permission = 1, parameters = 'i' } local function error(player, msg) player:printToPlayer(msg) player:printToPlayer('!updateconquest ') player:printToPlayer('Type: 0 = Conquest_Tally_Start, 1 = Conquest_Tally_End, 2 = Conquest_Update') end commandObj.onTrigger = function(player, updatetype) if updatetype == nil or updatetype < 0 or updatetype > 2 then error(player, 'Invalid update type.') return end WeekUpdateConquest(updatetype) end return commandObj