----------------------------------- -- xi.effect.ENFIRE ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.ENSPELL, xi.element.FIRE) effect:addMod(xi.mod.ENSPELL_DMG, effect:getPower()) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) end return effectObject