----------------------------------- -- xi.effect.HELIX ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) end effectObject.onEffectTick = function(target, effect) local dmg = utils.handleStoneskin(target, effect:getPower()) if dmg > 0 then target:takeDamage(dmg) end end effectObject.onEffectLose = function(target, effect) end return effectObject