----------------------------------- -- xi.effect.ILLUSION ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) target:setCostume(effect:getPower()) effect:addMod(xi.mod.REGEN_DOWN, effect:getSubPower()) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) target:setCostume(0) end return effectObject