----------------------------------- -- xi.effect.PUPPET_ROLL ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) target:addPetMod(xi.mod.MATT, effect:getPower()) target:addPetMod(xi.mod.MACC, effect:getPower()) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) target:delPetMod(xi.mod.MATT, effect:getPower()) target:delPetMod(xi.mod.MACC, effect:getPower()) xi.job_utils.corsair.onRollEffectLose(target, effect) end return effectObject