----------------------------------- -- ID: 5685 -- Item: rabbit_pie -- Food Effect: 30minutes, All Races ----------------------------------- -- Strength 5 -- Vitality 5 -- Attack 25% (caps @ 100) -- Ranged Attack 25% (caps @ 100) -- Defense 25% (caps @ 100) -- Intelligence -2 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.STR, 5) effect:addMod(xi.mod.VIT, 5) effect:addMod(xi.mod.FOOD_ATTP, 25) effect:addMod(xi.mod.FOOD_ATT_CAP, 100) effect:addMod(xi.mod.FOOD_RATTP, 25) effect:addMod(xi.mod.FOOD_RATT_CAP, 100) effect:addMod(xi.mod.FOOD_DEFP, 25) effect:addMod(xi.mod.FOOD_DEF_CAP, 100) effect:addMod(xi.mod.INT, -2) end itemObject.onEffectLose = function(target, effect) end return itemObject