----------------------------------- -- xi.effect.CHARM ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) if effect:getSubPower() > 0 then -- Chariots have a DOT on charm from Brainjack skill. effect:addMod(xi.mod.REGEN_DOWN, effect:getSubPower()) end end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) target:setTP(0) target:uncharm() end return effectObject