----------------------------------- -- Behavior bits ----------------------------------- xi = xi or {} ---@enum xi.behavior xi.behavior = { NONE = 0x000, NO_DESPAWN = 0x001, -- mob does not despawn on death STANDBACK = 0x002, -- mob will standback forever RAISABLE = 0x004, -- mob can be raised via Raise spells NO_ASSIST = 0x008, -- mob cannot be targeted by helpful magic from players (cure, protect, etc) AGGRO_AMBUSH = 0x200, -- mob aggroes by ambush NO_TURN = 0x400, -- mob does not turn to face target }