----------------------------------- -- Slice -- Scythe weapon skill -- Skill level: 5 -- Delivers a single-hit attack. Damage varies with TP. -- Modifiers: STR:100% -- 100%TP 200%TP 300%TP -- 1.50 1.75 2.00 ----------------------------------- ---@type TWeaponSkill local weaponskillObject = {} weaponskillObject.onUseWeaponSkill = function(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftpMod = { 1.5, 1.75, 2.0 } -- wscs are in % so 0.2=20% params.str_wsc = 0.3 if xi.settings.main.USE_ADOULIN_WEAPON_SKILL_CHANGES then params.str_wsc = 1.0 end local damage, criticalHit, tpHits, extraHits = xi.weaponskills.doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) return tpHits, extraHits, criticalHit, damage end return weaponskillObject