----------------------------------- -- xi.effect.CHR_BOOST ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) target:addMod(xi.mod.CHR, effect:getPower()) end effectObject.onEffectTick = function(target, effect) -- the effect loses Charism of 1 every 3 ticks depending on the source of the boost local boostCHREffectSize = effect:getPower() if boostCHREffectSize > 0 then effect:setPower(boostCHREffectSize - 1) target:delMod(xi.mod.CHR, 1) end end effectObject.onEffectLose = function(target, effect) local boostCHREffectSize = effect:getPower() if boostCHREffectSize > 0 then target:delMod(xi.mod.CHR, boostCHREffectSize) end end return effectObject