----------------------------------- -- xi.effect.TRIPLE_SHOT ----------------------------------- ---@type TEffect local effectObject = {} effectObject.onEffectGain = function(target, effect) local jpValue = target:getJobPointLevel(xi.jp.TRIPLE_SHOT_EFFECT) target:addMod(xi.mod.TRIPLE_SHOT_RATE, effect:getPower() + jpValue) end effectObject.onEffectTick = function(target, effect) end effectObject.onEffectLose = function(target, effect) local jpValue = target:getJobPointLevel(xi.jp.TRIPLE_SHOT_EFFECT) target:delMod(xi.mod.TRIPLE_SHOT_RATE, effect:getPower() + jpValue) end return effectObject