----------------------------------- -- ID: 6464 -- Item: behemoth_steak -- Food Effect: 180Min, All Races ----------------------------------- -- HP +40 -- STR +7 -- DEX +7 -- INT -3 -- Attack +23% (cap 160) -- Ranged Attack +23% (cap 160) -- Triple Attack +1% -- Lizard Killer +4 -- hHP +4 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 10800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 40) effect:addMod(xi.mod.STR, 7) effect:addMod(xi.mod.DEX, 7) effect:addMod(xi.mod.INT, -3) effect:addMod(xi.mod.FOOD_ATTP, 23) effect:addMod(xi.mod.FOOD_ATT_CAP, 160) effect:addMod(xi.mod.FOOD_RATTP, 23) effect:addMod(xi.mod.FOOD_RATT_CAP, 160) effect:addMod(xi.mod.TRIPLE_ATTACK, 1) effect:addMod(xi.mod.LIZARD_KILLER, 4) effect:addMod(xi.mod.HPHEAL, 4) end itemObject.onEffectLose = function(target, effect) end return itemObject