----------------------------------- -- ID: 4411 -- Item: dhalmel_pie -- Food Effect: 30Min, All Races ----------------------------------- -- Health 25 -- Strength 4 -- Agility 2 -- Vitality 1 -- Intelligence -2 -- Mind 1 -- Attack % 25 -- Attack Cap 45 -- Ranged ATT % 25 -- Ranged ATT Cap 45 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 25) effect:addMod(xi.mod.STR, 4) effect:addMod(xi.mod.AGI, 2) effect:addMod(xi.mod.VIT, 1) effect:addMod(xi.mod.INT, -2) effect:addMod(xi.mod.MND, 1) effect:addMod(xi.mod.FOOD_ATTP, 25) effect:addMod(xi.mod.FOOD_ATT_CAP, 45) effect:addMod(xi.mod.FOOD_RATTP, 25) effect:addMod(xi.mod.FOOD_RATT_CAP, 45) end itemObject.onEffectLose = function(target, effect) end return itemObject