----------------------------------- -- ID: 4350 -- Item: dragon_steak -- Food Effect: 180Min, All Races ----------------------------------- -- Health 25 -- Strength 7 -- Intelligence -3 -- Health Regen While Healing 2 -- MP recovered while healing +2 -- Attack % 20 -- Attack Cap 150 -- Ranged ATT % 20 -- Ranged ATT Cap 150 -- Demon Killer 5 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 10800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 25) effect:addMod(xi.mod.STR, 7) effect:addMod(xi.mod.INT, -3) effect:addMod(xi.mod.HPHEAL, 2) effect:addMod(xi.mod.MPHEAL, 2) effect:addMod(xi.mod.FOOD_ATTP, 20) effect:addMod(xi.mod.FOOD_ATT_CAP, 150) effect:addMod(xi.mod.FOOD_RATTP, 20) effect:addMod(xi.mod.FOOD_RATT_CAP, 150) effect:addMod(xi.mod.DEMON_KILLER, 5) end itemObject.onEffectLose = function(target, effect) end return itemObject