----------------------------------- -- ID: 6599 -- Item: egg_sandwich -- Food Effect: 30Min, All Races ----------------------------------- -- HP % 10 -- HP Cap 100 -- Vitality 5 -- Mind 5 -- Accuracy % 10 -- Accuracy Cap 50 -- Defense % 10 -- Defense Cap 100 -- Enmity 1 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HPP, 10) effect:addMod(xi.mod.FOOD_HP_CAP, 100) effect:addMod(xi.mod.VIT, 5) effect:addMod(xi.mod.MND, 5) effect:addMod(xi.mod.FOOD_ACCP, 10) effect:addMod(xi.mod.FOOD_ACC_CAP, 50) effect:addMod(xi.mod.FOOD_DEFP, 10) effect:addMod(xi.mod.FOOD_DEF_CAP, 100) effect:addMod(xi.mod.ENMITY, 1) end itemObject.onEffectLose = function(target, effect) end return itemObject