----------------------------------- -- ID: 5543 -- Item: midwinter_dream -- Food Effect: 4 Hrs, All Races ----------------------------------- -- TODO: Group Effect -- HP 10 -- MP 8% Cap 60 -- Intelligence 2 -- HP Recovered while healing 2 -- MP Recovered while healing 2 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 10) effect:addMod(xi.mod.INT, 2) effect:addMod(xi.mod.FOOD_MPP, 8) effect:addMod(xi.mod.FOOD_MP_CAP, 60) effect:addMod(xi.mod.HPHEAL, 2) effect:addMod(xi.mod.MPHEAL, 2) end itemObject.onEffectLose = function(target, effect) end return itemObject