----------------------------------- -- ID: 4490 -- Item: Pickled Herring -- Food Effect: 30Min, All Races ----------------------------------- -- Dexterity 3 -- Mind -3 -- Attack % 12 (cap 70) -- Ranged ATT % 12 (cap 70) ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.DEX, 3) effect:addMod(xi.mod.MND, -3) effect:addMod(xi.mod.FOOD_ATTP, 12) effect:addMod(xi.mod.FOOD_ATT_CAP, 70) effect:addMod(xi.mod.FOOD_RATTP, 12) effect:addMod(xi.mod.FOOD_RATT_CAP, 70) end itemObject.onEffectLose = function(target, effect) end return itemObject