----------------------------------- -- ID: 4405 -- Item: Rice Ball -- Food Effect: 30Min, All Races ----------------------------------- -- HP 10, -- Vit +2 -- Dex -1 -- hHP +1 -- Effect with enhancing equipment (Note: these are latents on gear with the effect) -- Def +50 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 10) effect:addMod(xi.mod.VIT, 2) effect:addMod(xi.mod.DEX, -1) effect:addMod(xi.mod.HPHEAL, 1) end itemObject.onEffectLose = function(target, effect) end return itemObject