----------------------------------- -- ID: 5551 -- Item: Roll of Sylvan Excursion -- Food Effect: 4 Hrs, All Races ----------------------------------- -- TODO: Group Effect -- HP +10 -- MP +3% Cap 15 -- Intelligence +3 -- HP Recovered while healing +2 -- MP Recovered while healing +5 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_MPP, 3) effect:addMod(xi.mod.FOOD_MP_CAP, 15) effect:addMod(xi.mod.FOOD_HP, 10) effect:addMod(xi.mod.INT, 3) effect:addMod(xi.mod.HPHEAL, 2) effect:addMod(xi.mod.MPHEAL, 5) end itemObject.onEffectLose = function(target, effect) end return itemObject