----------------------------------- -- ID: 4578 -- Item: sausage -- Food Effect: 30Min, All Races ----------------------------------- -- Health % 3 (cap 130) -- Strength 3 -- Intelligence -1 -- Attack % 27 -- Attack Cap 30 -- Ranged ATT % 27 -- Ranged ATT Cap 30 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HPP, 3) effect:addMod(xi.mod.FOOD_HP_CAP, 130) effect:addMod(xi.mod.STR, 3) effect:addMod(xi.mod.INT, -1) effect:addMod(xi.mod.FOOD_ATTP, 27) effect:addMod(xi.mod.FOOD_ATT_CAP, 30) effect:addMod(xi.mod.FOOD_RATTP, 27) effect:addMod(xi.mod.FOOD_RATT_CAP, 30) end itemObject.onEffectLose = function(target, effect) end return itemObject