----------------------------------- -- ID: 5630 -- Item: Silken Squeeze -- Food Effect: 4 Hrs, All Races ----------------------------------- -- TODO: Group Effect -- HP Recovered while healing +4 -- MP Recovered while healing +5 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.HPHEAL, 4) effect:addMod(xi.mod.MPHEAL, 5) end itemObject.onEffectLose = function(target, effect) end return itemObject