----------------------------------- -- ID: 14679 -- Item: Tactical Ring -- Item Effect: Regain 20 -- Duration: 2 Minutes ----------------------------------- ---@type TItem local itemObject = {} itemObject.onItemCheck = function(target, item, caster) if target:getStatusEffectBySource(xi.effect.ENCHANTMENT, xi.effectSourceType.EQUIPPED_ITEM, xi.item.TACTICAL_RING) ~= nil then target:delStatusEffect(xi.effect.ENCHANTMENT, nil, xi.effectSourceType.EQUIPPED_ITEM, xi.item.TACTICAL_RING) end return 0 end itemObject.onItemUse = function(target, user) if target:hasEquipped(xi.item.TACTICAL_RING) then target:addStatusEffect(xi.effect.ENCHANTMENT, { duration = 120, origin = user, sourceType = xi.effectSourceType.EQUIPPED_ITEM, sourceTypeParam = xi.item.TACTICAL_RING }) end end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.REGAIN, 20) end itemObject.onEffectLose = function(target, effect) end return itemObject