----------------------------------- -- ID: 5615 -- Item: uberkuchen -- Food Effect: 4Hrs, All Races ----------------------------------- -- HP 10 -- MP % 3 (cap 15) -- Intelligence 3 -- HP Recovered While Healing 2 -- MP Recovered While Healing 1 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_HP, 10) effect:addMod(xi.mod.FOOD_MPP, 3) effect:addMod(xi.mod.FOOD_MP_CAP, 15) effect:addMod(xi.mod.HPHEAL, 2) effect:addMod(xi.mod.MPHEAL, 1) effect:addMod(xi.mod.INT, 3) end itemObject.onEffectLose = function(target, effect) end return itemObject