----------------------------------- -- ID: 4519 -- Item: wild_steak -- Food Effect: 240Min, All Races ----------------------------------- -- Strength 4 -- Intelligence -2 -- Attack % 25 -- Attack Cap 50 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.STR, 4) effect:addMod(xi.mod.INT, -2) effect:addMod(xi.mod.FOOD_ATTP, 25) effect:addMod(xi.mod.FOOD_ATT_CAP, 50) end itemObject.onEffectLose = function(target, effect) end return itemObject