----------------------------------- -- ID: 5172 -- Item: windurst_taco -- Food Effect: 30Min, All Races ----------------------------------- -- MP 20 -- Vitality -1 -- Agility 5 -- MP Recovered While Healing 1 -- Ranged Accuracy % 8 (cap 10) -- Ranged Attack +1 ----------------------------------- ---@type TItemFood local itemObject = {} itemObject.onItemCheck = function(target, item, caster) return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC) end itemObject.onItemUse = function(target, user, item, action) target:addStatusEffect(xi.effect.FOOD, { duration = 1800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() }) end itemObject.onEffectGain = function(target, effect) effect:addMod(xi.mod.FOOD_MP, 20) effect:addMod(xi.mod.VIT, -1) effect:addMod(xi.mod.AGI, 5) effect:addMod(xi.mod.MPHEAL, 1) effect:addMod(xi.mod.RATT, 1) effect:addMod(xi.mod.FOOD_RACCP, 8) effect:addMod(xi.mod.FOOD_RACC_CAP, 10) end itemObject.onEffectLose = function(target, effect) end return itemObject